Forum Discussion
13 years ago
iJai wrote:
I took the nectary from the France world and placed it next to that park and I added the ambitions objects upstairs instead of the bedrooms to make it like an artist's sanctuary. I also took Barney's Salon from Ambitions and redesigned the exterior to match the neighborhood. I might redo the inside at some pont too.
I never thought to convert one of the homes from there into something. I don't think I've even looked at any of the homes from any of the vacation worlds. That's a nice idea. Thanks. I might look there for inspiration, but as far as my elixir consigment store I think I'm already committed to the idea of building it from scratch.
I was going to use the nectary, but I didn't like all the tomb stuff underneath; bluebellflora has a very nice nectary on a 40x40 lot and she does wonderful builds so I used that (I put it on one of the lots along the shore, near the community zoned lot that I used for the Farmers Market venue). I used Barney's as well since it was already in the Community Lots bin; it actually came out pretty well just by changing the roof to terra cotta (to match the rest of the buildings in the center) and changing out the small oak tree for an olive tree (though I used a small olive tree from World Adventures rather than the one that came with Monte Vista; it fit a little bit better). Didn't worry about the walls; figured it was a new construction so the walls weren't weathered yet.
Found the perfect building for my combination consignment shop -- the General Store has three floors, two of them empty. I turned the second floor into the elixir shop, and am leaving the third floor vacant in case a future expansion pack brings something really fun to put there. 8) And it's a 20x20 lot so it fits perfectly next to the grocery store/diner which is where my gardening Sim works, so anything his girlfriend (eventual wife) sculpts, he can stop off and put up for sale on his way to work. And now that I have an elixir shop, I can think about possibly adding some supernaturals to the world though I'll probably keep Aidan and Katrina human this game (I've played them in other saves with Aidan a werewolf and Katrina a witch, but not this time -- maybe their kids will marry supernaturals...)
The main reason I used buildings from Champs les Sims is that I suck at building, and Monte Vista is so new that I didn't think I'd be able to find anything on the Exchange yet. When I heard about your casino in another thread I jumped on it -- it's perfect for Monte Vista, and will give Aidan and Katrina a place to go on dates while he's courting her. Just need someone to build a Mediterranean themed dance club, preferably on a 35x35 lot, and I'll be all set... (not to drop any hints or anything... :mrgreen: )