Forum Discussion
karritz
12 years agoLegend
rumbutter wrote:
i love LOVE the underground part =^-^=
That's great news. :lol:
I decided to experiment with fog emitters. I put a few down there just left them to the default fog. There's about half a dozen all up. Plus a couple of fireflies.
I had the spooky house from the fall festival on the roof. Then decided it belongs in the basement. So I moved it down. The sims can now walk around down there a bit too.
Then I made a big fish tank. I spent a day on it. Added fish and bubbles etc. then next day decided I didn't like it so demolished it and started again. That's where I put a lot of fog emitters. There is one for each fish. There are many fish. I didn't count them yet.
Since the two above ground roller coasters wind around each other and up and down through all 5 levels of the building there are parts of the building that are inside the building but technically outside.
I'm trying to make it fit into the new world. But I'm building it in Dragon Valley. I've discovered my knowledge of 30s architecture is somewhat sketchy. I've decided it is a well maintained 30s building. So it's got a lot of modern and occasionally futuristic contents.
For once I can put outdoor activities deep inside a building and the game treats them as though they are really outdoors.
There is so much of it to finish off.
I'm keeping going because I remember how nice it is to plop the Magical Brown House into a game. I'm hoping this great thing turns out to be useful. There are a lot of Sims using it autonomously. I've had to delete it once and replace it from the library so I could delete a water slide that was in the way. It all seems good. I've turned the computer off now so I don't keep going and make a mess of it because I'm too tired of it for now. I've been fixing the ceilings. There are big gaps in the ceilings to allow space for the roller coasters to change levels.
The interesting thing is that all 3 rides are long rides.
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