Forum Discussion

socalkdl's avatar
15 years ago

Roofing 101 Part 2: Roofing the Wilmington

This is part two of my Roofing Tutorial. Part One can be found here:
http://forum.thesims3.com/jforum/posts/list/375222.page
Let’s look at how simple roofing decisions can change the entire character of a house. The Wilmington house plan is a very simple 3 bedroom, 2 bath home offered by half-dozen or so modular home builders across the US. It is usually offered in 3 different elevations or variations; a Craftsman, a Southern bungalow and a Cape Cod. Without changing the basic floor plan the look of the house can be changed significantly. The house shape minus the garage is pretty unremarkable, just a simple long rectangle. With the garage adjacent it becomes a very traditional house shape: a “T”.


http://www.superiorfactoryhomes.com/modular/Discovery/Discovery-Wilmington-2112sf.pdf

http://www.palmharbor.com/resource/palmharbor/SiteObjects/published/02945FCE00170CBB01099DC31D90BD9F/02945FCE00170CBB010E437426A6C131/IMGELG_/ime-craftsman-wilmington.jpg
Kirk
Part 1: Roofing 101: Are you Hip, or a Jerkin Head can be found here: http://forum.thesims3.com/jforum/posts/list/375222.page#5317890

29 Replies

Replies have been turned off for this discussion
  • Thank you so much for this tutorial Kirk, what a difference a roof can make to a basic house design. Bookmarked (since I may have to come back often! :oops: )

    Thanks for sharing! :)
  • beaglelover2008 wrote:
    Ohh.... My head hurts. What's a frieze? And how did you make those dormers without looking all weird? And what about bay window styles, like angled walls? How can you roof those? And what do I do with a two story house?

    Ah yes, friezes. Technically, they are usually a decorative panel above a doorway. They can also be a panel between your topmost windows and just under the roof. In ancient Greek architecture it was a highly ornate panel atop the columns.
    http://0.tqn.com/d/architecture/1/G/y/6/frieze03-at.jpg
    http://www.doric-column.com/images/glossary/architrave.gif
    In the Sims, it is basically using the foundation tool atop any floor other than the ground. It is used to add height or decoration. to the walls. Italianate Victorian homes had a "bracketed" frieze just under the roof:
    http://0.tqn.com/d/architecture/1/7/M/P/victorian-italianate-capemay-nj-3168470.jpg
    Dormers are a protrusion of attic space on a sloped roof to allow light into the space and/or give more room there.
    http://www.civilprojectsonline.com/wp-content/uploads/2010/01/dormers.jpg
    I cover it pretty well in my Part One of this tutorial:
    http://forum.thesims3.com/jforum/posts/list/375222.page
    You can also see some bay windows and two story treatments in the first part as well.
    Hope this helps and thanks for stopping by,
    Kirk
  • Thanks for bookmarking Judy and Spartan! Don't forget Smoky's long list of excellent tutorials:
    http://forum.thesims3.com/jforum/posts/list/279453.page
    Kirk
  • Thank you again for your fantastic toturial. Its amazing the difference a roof makes and you have displayed that bueatifully in this thread. Going to bookmark this thread also.
  • Wow. Thank you, thank you. I'm struggling with roofing on a house I'm trying to do right now, and this and your 101 part 1 are really helping.
  • gokukaren wrote:
    THANK YOU for sharing your ideas and tips about roofing. Last night I decided to try out different roofing styles and the biggest mistake I made was adding to the room before roofing and then I was constantly given the "Can't intersect other objects" message ! DRACK NAB IT. So then today I said, OK gotta read Kirk's tutorials and first line --Don't put anything in the room before you roof it first! GREAT ADVICE, Even windows get in the way...so WALLS FIRST, then ROOF. I will never make that mistake again not following that order! Your roofing ideas are so good and I admire your builds so much so thank you for putting these guides together. Virtual recs and a sincere thank you!

    Thanks Karen. I know I am getting back to you rather belatedly on this post but it reminded me of another issue that crops up when placing furnishings under tricky rooflines...the dreaded "roof is too low" message. Not only will it prevent furnishing placement, but can cause "pathing" issues for your Sims. What I do is turn the "moveobjects on" cheat on, place a plant, end table, etc in the offending area so a Sim won't try to walk there and the issue is resolved. Just don't put a chair there or the Sim will scold you for a unusable chair, lol. In some cases a desk can be placed in a low ceiling area, as long as the chair is outside of the low area. The sim can still sit at the desk and use the computer. Usually this kind of issue crops up in attic situations.
    Thanks,
    -Kirk
  • gokukaren wrote:
    THANK YOU for sharing your ideas and tips about roofing. Last night I decided to try out different roofing styles and the biggest mistake I made was adding to the room before roofing and then I was constantly given the "Can't intersect other objects" message ! DRACK NAB IT. So then today I said, OK gotta read Kirk's tutorials and first line --Don't put anything in the room before you roof it first! GREAT ADVICE, Even windows get in the way...so WALLS FIRST, then ROOF. I will never make that mistake again not following that order! Your roofing ideas are so good and I admire your builds so much so thank you for putting these guides together. Virtual recs and a sincere thank you!

    Thanks Karen. I know I am getting back to you rather belatedly on this post but it reminded me of another issue that crops up when placing furnishings under tricky rooflines...the dreaded "roof is too low" message. Not only will it prevent furnishing placement, but can cause "pathing" issues for your Sims. What I do is turn the "moveobjects on" cheat on, place a plant, end table, etc in the offending area so a Sim won't try to walk there and the issue is resolved. Just don't put a chair there or the Sim will scold you for a unusable chair, lol. In some cases a desk can be placed in a low ceiling area, as long as the chair is outside of the low area. The sim can still sit at the desk and use the computer. Usually this kind of issue crops up in attic situations.
    Thanks,
    -Kirk
    Edit: Liam is so messed up!! :?
  • I am now in my final stages of completing a house that I have been creating for about 6 weeks. Making one or two rooms at a time. With two stories, and a basement with two sub basements. Never had any technical issues. :D

    Until I got up to the point of fine tuning the roof on one part of the first floor. I am getting that dreaded message of "can't intersect other objects". This section of the house extends further than the second floor. When I try to add the roof from the area where it intersects with the second floor the part of the right side is still exposed. If I try from the outside wall the problem occurs with whole length of the area about 1 1/2 squares in width. If it was an object(s) obstructing me from putting the roof on wouldn't I get the same results?

    After I finish with the roof I can finish off the windows, look over the house another 4 or 5 times :roll: to be sure I am pleased with my handiwork and then I will finally be able to upload it! Yipee!

    Edit: Forgot to mention earlier that I tried both methods after adding a floor tiles to be used as a flat roof and it didn't help.
    Edit #2: I removed everything that was placed in that section of the room and got the same results as before when trying to add a roof. Is there a cheat code I could be using? Moveobjects on is not working.

    Do you have any suggestions?

    Edit #3: My final edit. The house has finally been completed and it is on the Exchange.

About The Sims 3 Creative Corner

Chat with the Sims 3 community about your stories and legacies and share your creations.525 PostsLatest Activity: 3 months ago