Username: suzses
Link to your Sims 3 My Page: https://mypage.thesims3.com/mypage/suzses
I have installed the following Expansion Packs: All
I have installed the following Stuff Packs: All except Katy Perry Sweet Treats
I own the following Store Content: A LOT of it, probably less of the clothes than other stuff. Can pick up something you might use if I don't have it. A few sets I don't own and don't want are the casino/Las Vegas-ish stuff (except I do have the poker and roulette tables), through the looking glass (although I have a few small decor pieces from those), and futureshock.
I own the following EA-made Worlds: All
Some of my favorite colors are: I love blues and greens and shades in between, lavenders and purples that are on the blue side, as well as neutrals/earth tones. I prefer subtle shades, ranging from light to dark.
I really don’t like this color: Any color is OK, but if it's in the red/orange/reddish purple family or something very bright or intense, I'd probably rather only see it in small accents that add a bit of a color pop rather than whole walls of it or flooring, etc.
^^ Above is what I've said in the past, and it's basically true, but being totally honest with myself, I just don't like red, except in some flowers. In fact, I spend a lot of time in game eradicating it from any lot I'm very interested in.
I love to use items from this set: I use a lot of different things, but I always seem to find a spot for *something* from the Contemporary Comfort sets, the Bayside kitchen stuff, BahHaus, I like anything related to gardening/farming that comes from the store.
I prefer to play in this EA-made World: I'm never sure what to say here. Basically, I don't play the built worlds. I have stripped versions of them that I build up myself. I still play in my Sunset Valley where I've done the waterfront and part of the downtown with Greencats' Barnacle Bay builds and some others in that style, which becomes more conventional/suburban as it goes back from the water, and eventually turns to farms and a couple cabins at the back. I also play in my redone, non-supernatural version of Moonlight Falls that I started by putting in all the cabins from a contest aricarai did a couple years ago. While they're both pretty well built up, there's room for some more houses (not sure about lot sizes but smaller would probably be safer) and some interesting neighbors for my sims wouldn't go amiss. I really like Sunlit Tides and Appaloosa Plains and have been planning to start something in those (stripped) worlds but haven't gotten around to it.
I enjoy playing in this custom world (please include link): Right now, I'm only playing in two very tiny custom worlds, one being Hylewood and the other one a small farming type world by MySimRealty (can't think of name right now and think she didn't take it to her new site). Since they're so small, it took no time to pretty well fill them up, and so we just don't need to worry about them.
I enjoy this style of build the most (Examples: Craftsman, Victorian, Modern): I like a lot of styles really, from Victorians to Contemporaries. Cape Cods have a special place in my heart. For a couple years, I've been rather into rustic and rustic contemporary type builds - I guess I like them more on the sophisticated, eclectic side of rustic.
I really don’t want this in my game: I guess those few mentioned excluded store sets above and overly huge and/or over-stuffed builds.
I would or would not like lots in the following sizes: I like a variety of sizes. Small to medium are easier to find spots for on the map. I'm not really interested in having "just a house" on something like a 64 x 64, but would rather reserve those for farms/ranches or certain community lots.
I want/don’t want berry sims: Don't want. I've seen some really pretty and interesting berry sims, but I don't play them.
I want/don’t want occult sims: I play a few, but basically, I'm not really looking for more right now.
I want/don’t want pets in the household: I love the pets. Dogs, cats, horses (and unicorns) are all welcome. Fish are fine, too. The other small pets are hard for me to manage, so I rarely put those in. If you're making a household, it's easier for me if I only have to deal with one or two pets.
Do you want your sims and/or pets skilled up for you? If so, how much? A little skilling is fine if it fits the sim's (or pet's) background. I don't feel I have to start every sim as a blank slate. But, unskilled is quite OK, too.
Are there certain skills you want skilled because you really like having them ready when you start with a new sim or household? A little cooking skill is nice to have right off the bat but isn't totally necessary. Otherwise, if it fits the sim's backstory, go for it if you like but don't feel you have to.
Are there particular skill items that you really like having in a build? I tend to have a lot of cooking, gardening, painting, writing sims in my games, so anything that makes them feel at home is great. I always like to have an easel and chess set in my houses. On the flip side, sims that want to work out all.the.time drive me a little batty, so I'm very conservative about including any exercise equipment on home lots.
How do your sims travel around town? Taxi ... vehicle ... bicycle/scooter ... horse ... broom? (Mention your preference and whether you want a parking spot or two, garage, bike racks, stable, broom stand. Some sims prefer to put transportation in their inventory, if applicable.) I'm OK with whatever you'd like to put in that fits your idea - or with nothing. It's not likely I'll be playing witches and need brooms, though.
Other: I've been thinking about starting out a household with "nothing" - except like a tent and fire pit and and a bit of a bathroom - probably in an empty world but at least out somewhere away from others. I haven't done that for a while, and in the past I had fun with it. Someplace islandy for it sounds fun to me right now, although other settings could work, too. I think I'd like to start with either a couple (the male/female traditional type) or maybe a few singles that could get to know each other and eventually split into more than one household. The reason I'd rather not start with just one sim is that I just don't like to play any of the game generated sims, or usually even any of the premades. As I start to develop the world further (assuming it's basically empty), the first kinds of things I would probably add would be something with the consignment registers, a fishing spot (if not already there), and a community garden (I admit I like to "cheat" and have better quality plants than what you get with seeds you pick up off the ground.). Having an interesting background story of how these sims came to be in this remote place would be great. (By the way, while I wish I did, I don't own that neat castaway preorder set that would be perfect for this kind of thing.)
Mostly, I want my buddy to have fun and not worry too much about what I might or might not want. I'm sure I'll like your creativity and thoughtfulness the most.
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