O dear, I just noticed a ton of metals, dig spots, flowers, bugs and insects around town then realized these were being generated by the Alchemy Station. Unfortunately, if the build is rotated or placed elsewhere, multiple copies of the automatic alchemy spawner are generated. I did move most of the builds a few times around my world in prep for the showcase video, so it could be just my game that's so overrun.
However... for those of us who used this station in our builds, I'm not sure if we should re-upload without the station, re-upload with a note in the description advising check for extra spawners, or just leave as is? Thoughts anyone?
In the meantime, I've added the following note before the list of builds in the main post.
Important note: For builds including the Alchemy Station... please enable the cheat codes TestingCheatsEnabled True and BuyDebug On to check for and remove unwanted extra spawners. Then turn off the cheat codes... BuyDebug Off and TestingCheatsEnabled False