Forum Discussion
14 years ago
brysonjr wrote:
Hmmmm....I did everything perfectly, except I get two maps instead of one. I know this is because the map isn't in 16 bit. I'm using paintshop pro, and when I try to save the image it comes up with this message: "because of the requirements of the specified file format, the saved file will have a bit depth of 24 (16.7 million colors). Would you like to continue?". Obviously, I don't want thi. However, I don't know how to fix the issue, so I CAN have 16 bit. Sad face. What do you recommend?
I have Pain Shop Pro too and have the same problem with the twin islands ... does anyone have a suggestion ?
Nevermind ... it can't be done with PSP.
http://www.sonic.net/~argyriou/psp/faq.html
The first thing to determine is the required color depth. Black and white "line drawing" type images only require 2 colors. Logos may only require 16 colors, and many created images only require 256 colors. Black and white "grayscale" images require "256 grays". Many black and white images can be reduced to 16 colors, which will save a lot of space. Lifelike images or images with many continuously varying colors or shadings require 15-bit, 16-bit, or 24-bit color to look good. Many monitors don't display 24-bit color,but PSP can't save as 15-bit or 16-bit color. GIFs are limited to no more than 256 colors (or grays) on a palette, while JPEGs can be 24-bit color or 256 grays. TIFFs can be 24-bit color, 256 grays,or 2 to 256 colors using a palette. PNGs can be 24-bit color or 256 grays, or 2 to 256 colors, using a palette. (PNGs are capable of greater color and grayscale depth, but PSP can't save them.)
oh well :cry: