Forum Discussion
13 years ago
Lizziguin - In the world I am testing for Rflong that is the number one problem we are getting since Seasons and in hers she is using 2 of EA's big Venues, and Flying A's Coffee shop - all are getting proprietors complaining about getting on stage. It is odd too as these same places were in this same world before without an issue. But Rflong decided to expand the world to add in an area for the Supernaturals - technically that part of the world where the SHT Venues is pretty much unchanged. But anyway in our testing we have had to turn all the Venue in different directions and then the problems seem to cease. One of Rflongs own Venues though the proprietor and the acts as well are saying they can't get on stage - yet before patch 1.42 the same stage was fine. They have a single door wide space on each side of the stage the same as they had before and now they complain about the wall like they want a double wide space. But the fact EA's Flying V is doing the same exact thing and there is only the posts of the coffee shop on each side which we can't do a thing about as that is a rabbit hole building. It is almost comical to know EA flubbed up their own venues though.
But anyway I did play all night in Vargfjell and the only issue I saw with the apts and NPCs is for some reason they all come home and leave at the same exact time and I believe inside the apts they do outside the apts to go in the door, they all stand around foot tapping waiting for each of them to get in the door. They do it both at the entrance and even longer at the apt door. It is like a comedy of Errors. But if you wait long enough for them either to all get in or to all leave - and they will eventually - then there is peace again. Also if I am out and about with my sims I do not even notice there is a problem, but if a sim is not stead fastly stuck I usually don't notice as I have a high end pc with all kinds of high speed gaming ram, so things like that only make itself noticeable if a sim is actually truly stuck.
But what I did feel before I saw was at a playground with a chainlink fence around it this oldish lady brought her horse with her apparently and went to play with some little boy on the seesaws. The horse was apparently tired as it kept getting the bed thought bubble and wanted to leave - it kept coming over to where she was and would try to turn around and would get stuck sideways between the seesaw and the swings - as horses get unstuck by backing up and it couldn't. So I was feeling that but my sims was in the school taking a painting class and I started looking around. So what I did - as I don't like to use moo as it causes problems in worlds now, and try not to use reset sim too often either, I just clicked on the little boy after I saw the horse and old lady had the same last name, and told my sims to tell the boy a joke - even though she was still in the school, it made the boy get off the seesaw and go wait, so the old lady made her horse moved out of the fenced area so she could get on him - problem solved. But there is not enough room with that chain link fence up for horses to move around in that playground area - not that they should be there to start with - but that was the only stuck problem I actually felt before I saw it all night.
Quailhogs, I did see a problem under the dome with the big park as the town held like 3 cook a -thons there and seems only one of the grills is useable by the sims. I when you are facing the two of them - inside the dome - the one that works is on the right. I cannot see a problem with the one on the left but apparently sims do. So I turner it a bit away from the wall , then I took and added 2 more grills about the park as sims was putting food all over the place because they all wanted that one grill.
But didn't see any other problem other than EA goofed on winter as the domes does keep the snow out, but the plants and everything freezes and goes dormant. So much for growing in the domes. That is going to eliminate gardeners, witches, and anyone else that makes elixirs if they can't grow crops in that town - and I cannot see how this town will do well any other season but winter with all the snow terraine all over.
But anyway I did play all night in Vargfjell and the only issue I saw with the apts and NPCs is for some reason they all come home and leave at the same exact time and I believe inside the apts they do outside the apts to go in the door, they all stand around foot tapping waiting for each of them to get in the door. They do it both at the entrance and even longer at the apt door. It is like a comedy of Errors. But if you wait long enough for them either to all get in or to all leave - and they will eventually - then there is peace again. Also if I am out and about with my sims I do not even notice there is a problem, but if a sim is not stead fastly stuck I usually don't notice as I have a high end pc with all kinds of high speed gaming ram, so things like that only make itself noticeable if a sim is actually truly stuck.
But what I did feel before I saw was at a playground with a chainlink fence around it this oldish lady brought her horse with her apparently and went to play with some little boy on the seesaws. The horse was apparently tired as it kept getting the bed thought bubble and wanted to leave - it kept coming over to where she was and would try to turn around and would get stuck sideways between the seesaw and the swings - as horses get unstuck by backing up and it couldn't. So I was feeling that but my sims was in the school taking a painting class and I started looking around. So what I did - as I don't like to use moo as it causes problems in worlds now, and try not to use reset sim too often either, I just clicked on the little boy after I saw the horse and old lady had the same last name, and told my sims to tell the boy a joke - even though she was still in the school, it made the boy get off the seesaw and go wait, so the old lady made her horse moved out of the fenced area so she could get on him - problem solved. But there is not enough room with that chain link fence up for horses to move around in that playground area - not that they should be there to start with - but that was the only stuck problem I actually felt before I saw it all night.
Quailhogs, I did see a problem under the dome with the big park as the town held like 3 cook a -thons there and seems only one of the grills is useable by the sims. I when you are facing the two of them - inside the dome - the one that works is on the right. I cannot see a problem with the one on the left but apparently sims do. So I turner it a bit away from the wall , then I took and added 2 more grills about the park as sims was putting food all over the place because they all wanted that one grill.
But didn't see any other problem other than EA goofed on winter as the domes does keep the snow out, but the plants and everything freezes and goes dormant. So much for growing in the domes. That is going to eliminate gardeners, witches, and anyone else that makes elixirs if they can't grow crops in that town - and I cannot see how this town will do well any other season but winter with all the snow terraine all over.
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