Forum Discussion
13 years ago
Lizzie I really only ever used Overwatch and Error trap - so I would not be a good one to ask - as I too used Overwatch for the cars - but I also needed it for my gardeners too as it prevents that stupid jump bug SN created. But I have been thinking about it and the more I think about it I have a major feeling the problem is on EA side in the recoding they did to the sims for weather - as they should not be throwing the same exact error for route fail because too many are at a door and route fail because the are stuck in the ground and trapped somewhere. But if I am right I have a feeling EA may have given the same route fail for anything that blocks sims from reaching there goal. They are still sometimes also getting the object that is the problem causing them to fail, but I suspect because of the behavior of overwatch, that perhaps that extra coding to determine why they are stuck may have been eliminated in order to add other coding or perhaps that coding kept the sims from being able to do things like go in the space ship or play some of the new activites like skating and things. If that is the case it may be harder for a mod to even work on those specific things if EA has removed the specifics. The only way we will know is if Twallan looks at all the new coding. If anyone can get a handle on it - he can. I'd say keep your eye on his site and see if he updates those mods you've got. I mentioned this in my regular thread and one of the other simmers there generally goes on twallans site - I am sure she will probably ask him. But I would assume he just isn't yet aware. I wasn't either until I saw it tonight myself how much worse it has gotten. Idid notice overwatch tossing a lot more route fails after Twallan recoded it because it was interfering with the tabcast, but that was nothing to what it is doing now. So it is indeed way worse than it was.
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