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FLSTRider's avatar
FLSTRider
Seasoned Novice
5 years ago

Who is still building worlds?

I cannot believe that it has been over 3 years since I have posted in these forums. I have been working with the Unreal Engine 4 for the past year and have learned that the heightmaps I created for CAW work in unreal as well. I am getting ready to work on figuring out the scaling of the heightmaps to recreate my Sims 3 worlds into Unreal and also return to CAW and create some new worlds for the Sims3 starting with the reworking of Stormwind/Elwynn Forest. I am wondering who is still around and if the Sims 3 is still popular enough to warrant a return?

Some of my work in Unreal so far:
https://hosting.photobucket.com/images/ac356/flstrider/shipworks2.png?width=450&height=278&fit=bounds&crop=fill
https://hosting.photobucket.com/images/ac356/flstrider/overview.png?width=450&height=278&fit=bounds&crop=fill
https://hosting.photobucket.com/images/ac356/flstrider/Lumbermill_Start.jpg

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  • "tammyjo329;c-18275543" wrote:
    So that is what everyone is doing if they want to want to continue to use CAW! Unfortunate for me, I moved almost 2 years ago and my CD's are all packed up in a box somewhere ?? I guess I'll have to start digging in my closets. Wish me luck!


    I hope that you'll find them. Worst case scenario you might be able to try creating a saved game file. Problem with that is you'll have to recreate it for every single version of the map and that's even assuming that you don't make changes to the map that makes it so it won't load properly anymore and you don't know why because you can't use the "edit in game." I wish EA hadn't gotten rid of Origin. I feel bad for people who only had the digital version of the Sims 3, especially if they were working with create a world, and had done a lot work creating a world only to have abandon it, because there was something about it, that made it borderline unplayable, but they couldn't fix and share it with anyone, or even play with it themselves, because EA made it so EIG would no longer work


  • Alryne Valley beta 1.2 was released on Mediafire on 8/3/23.

    There is still a Jinx - Raven Shadow rabbit hole door inside the lobby for the science facility. If you do not have the rabbit holes, this lot can be replaced with the Landgraab Industries Science Facility from Sunset Valley.

    I "replanted" some floating trees along the coast and repainted an area next to the dead-end road in the northwest as non-routable because Sims were getting stuck there. It was already painted, so I removed the paint and redid it. I hope this resolves the issue.
  • Oh by the way, somewhat off topic, but for those who still haven't heard, it appears that Create A World's "Edit In Game" is working with the EA App now. https://www.tumblr.com/damienf519/724840433017061376/create-a-world-now-with-the-ea-app-im-stunned?source=share

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