Forum Discussion
14 years ago
@BSIRegina: So you can add a lot of different plants as long as you only have a few different types per chunk, without taking any larger hit on performance? :)
@Rflong7: I decided to add performance tips for lots as well since most world builders also build their own lots in the worlds they create :)
When it comes to the routing tutorial, I think it's pretty accurate, though I am not a specialist at all. I think it makes sense that the game tries to divide the routing into big shapes, for example, it "remembers" that a whole chunk is unroutable instead of 256x256=65536 small squares. So creating big shapes makes it easier for the game, at least in certain cases. :)
@Rflong7: I decided to add performance tips for lots as well since most world builders also build their own lots in the worlds they create :)
When it comes to the routing tutorial, I think it's pretty accurate, though I am not a specialist at all. I think it makes sense that the game tries to divide the routing into big shapes, for example, it "remembers" that a whole chunk is unroutable instead of 256x256=65536 small squares. So creating big shapes makes it easier for the game, at least in certain cases. :)
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