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6 years ago
@TS1299 Indeed! It's why playing generations has never bored me. Each new generation means starting all over, doing totally different things. Since this is a Sims 3 celebrating/appreciation topic, maybe it's nice to list the careers and features each generation represents.
Gen. 1: Rock star and doctor (Sunset Valley)
Gen. 2: Sculptor and investigator (Sunset Valley)
Gen. 3: Stylist (Sunset Valley)
Gen. 4: Writer and cook/gardener (Sunset Valley)
Gen. 5: Band/rockstar and actress (Sunset Valley/Riverview)
Gen. 6: Inventor (Riverview)
Gen. 7: Athlete (Riverview)
Gen. 8: Film director (Riverview)
Gen. 9: Rockstar/band and fisherman (Riverview)
Gen. 10: Adventurer, mainly in China; martial arts (Riverview)
Gen. 11: Doctor (Riverview)
Gen. 12: Ghost hunter (included falling in love with a ghost and have a ghost baby)(and reviving mother and child with ambrosia) (Hidden Springs)
Gen. 13: Music career hit movie composer and a jockey; pets played a big part in that one, dogs, unicorns, horses obviously (Hidden Springs)
Gen. 14: Adventurer, mainly Egypt, mummy curse (and resurrection by having sims making ambrosia together), after being resurrected he became a politician for a while and after turning 40 a magician, because Showtime (Hidden Springs)
Gen. 15: Singer and acrobat (performing, simport with other simmers) ánd having a genie baby (Hidden Springs)
Gen. 16: The genie became an adventurer - France - and nectar maker; his partner was a journalist; also magic with an evil witch (Hidden Springs)
Gen. 17: Five different jobs and marrying a witch/fortune teller; also an adventure with aliens in Lunar Lakes and seasons for the first time (Sunlit Tides, Monte Vista)
Gen. 18: Going to university, a painter and adventurer (mainly China; martial arts) (Monte Vista)
Gen. 19: First island life, with scuba diving, the life guard career and a mermaid; then Midnight Hollow and its amazing residents and vampires (Isla Paradiso, Dragon Valley)
Gen. 20: Alchemy, travelling to the future, bot making, and trying out the bakery (Dragon Valley)
Gen. 21: (not in the picture) Adventurer (completed at least 6 tombs in every country) and firefighter (Isla Paradiso)
Gen. 22: Will start off as a drifter (with a stray dog and eventually a horse; hope I'll manage to find a wild one), planning to visit several worlds with him that way and in the end I want him to become a farmer (probably Appaloosa Plains or a custom world)
Apart from this family I've also played a homeless sim in Bridgeport, which was one of the best experiences I've had with the game, so much fun! With him I did mixology.
Gen. 1: Rock star and doctor (Sunset Valley)
Gen. 2: Sculptor and investigator (Sunset Valley)
Gen. 3: Stylist (Sunset Valley)
Gen. 4: Writer and cook/gardener (Sunset Valley)
Gen. 5: Band/rockstar and actress (Sunset Valley/Riverview)
Gen. 6: Inventor (Riverview)
Gen. 7: Athlete (Riverview)
Gen. 8: Film director (Riverview)
Gen. 9: Rockstar/band and fisherman (Riverview)
Gen. 10: Adventurer, mainly in China; martial arts (Riverview)
Gen. 11: Doctor (Riverview)
Gen. 12: Ghost hunter (included falling in love with a ghost and have a ghost baby)(and reviving mother and child with ambrosia) (Hidden Springs)
Gen. 13: Music career hit movie composer and a jockey; pets played a big part in that one, dogs, unicorns, horses obviously (Hidden Springs)
Gen. 14: Adventurer, mainly Egypt, mummy curse (and resurrection by having sims making ambrosia together), after being resurrected he became a politician for a while and after turning 40 a magician, because Showtime (Hidden Springs)
Gen. 15: Singer and acrobat (performing, simport with other simmers) ánd having a genie baby (Hidden Springs)
Gen. 16: The genie became an adventurer - France - and nectar maker; his partner was a journalist; also magic with an evil witch (Hidden Springs)
Gen. 17: Five different jobs and marrying a witch/fortune teller; also an adventure with aliens in Lunar Lakes and seasons for the first time (Sunlit Tides, Monte Vista)
Gen. 18: Going to university, a painter and adventurer (mainly China; martial arts) (Monte Vista)
Gen. 19: First island life, with scuba diving, the life guard career and a mermaid; then Midnight Hollow and its amazing residents and vampires (Isla Paradiso, Dragon Valley)
Gen. 20: Alchemy, travelling to the future, bot making, and trying out the bakery (Dragon Valley)
Gen. 21: (not in the picture) Adventurer (completed at least 6 tombs in every country) and firefighter (Isla Paradiso)
Gen. 22: Will start off as a drifter (with a stray dog and eventually a horse; hope I'll manage to find a wild one), planning to visit several worlds with him that way and in the end I want him to become a farmer (probably Appaloosa Plains or a custom world)
Apart from this family I've also played a homeless sim in Bridgeport, which was one of the best experiences I've had with the game, so much fun! With him I did mixology.
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