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SolitaryBeing
7 years agoNew Rookie
"igazor;c-16691886" wrote:
Impossible. What you want requires witchcraft, voodoo, unicorn magic, and the Powers of Evil (or Economics, take your pick). It's not going to happen. Fagettabouttit. :p
Or you could use the SP Money add-on module and set up both Property Taxes (the bills) and Income Taxes, a great equalizer as well that doesn't exist in the game itself or the base mod, at different rates by caste. I do this in every world I play, the actual rates per world differ because my world economies are so different as some worlds have many more high wage earners than others, some have sims living on Old Money more so than others. For most of them I've defined three levels by Net Worth, a few have more. I could give you some sample rates off the top of my head as I'm not near enough to my game right now, if that helps at all.
Note that without SP Money and its Unified Billing option switched on, inactive households do not pay property tax (bills) anyway. Many of us find that highly unrealistic.
On the destitute or under-employed, also note that SP Money has optional provisions for welfare and social security for those residents around you who truly need it.
Yeah I've been looking into this module and just installed it (been slowly adding new SP modules and testing them for a while).
I like some of the options it adds, specifically inheritance is something I've wanted for my elders who have moved out.
I haven't fully configured it yet but sample rates would be really helpful! :smile:
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