Forum Discussion
5 years ago
It is not "unfair for Windows users." :)
I am not making myself clear enough, I guess. TS3 is a 32-bit game only. It will run as best it can on 64-bit Windows systems just like other 32-bit applications do. It will not (currently) run at all on macOS Catalina because Apple removed the backwards compatibility portion of the operating system on that release. Microsoft is not removing theirs for Windows, it would be silly of them to even try because there are 32-bit versions of Microsoft products like Office and Internet Explorer that are still officially under support and need to run, among other reasons. It will happen eventually, but not likely in the next few years or anything. Maybe when 128-bit systems come out some day.
We have to predict that whatever it is that is being done with this upcoming patch or new version for Mac players is not going to magically make the game be able to use more than 4 GB of RAM. We don't even know if it is going to be able to use more than 2 GB, we hope it does, but it is the limit Mac users have been stuck with for this particular game all of this time unless they Bootcamped Windows onto their systems. If anything has been unfair since 2010 when TS3 for Windows became Large Address Aware but TS3 for Mac did not, it would have to be that. :/
I am not making myself clear enough, I guess. TS3 is a 32-bit game only. It will run as best it can on 64-bit Windows systems just like other 32-bit applications do. It will not (currently) run at all on macOS Catalina because Apple removed the backwards compatibility portion of the operating system on that release. Microsoft is not removing theirs for Windows, it would be silly of them to even try because there are 32-bit versions of Microsoft products like Office and Internet Explorer that are still officially under support and need to run, among other reasons. It will happen eventually, but not likely in the next few years or anything. Maybe when 128-bit systems come out some day.
We have to predict that whatever it is that is being done with this upcoming patch or new version for Mac players is not going to magically make the game be able to use more than 4 GB of RAM. We don't even know if it is going to be able to use more than 2 GB, we hope it does, but it is the limit Mac users have been stuck with for this particular game all of this time unless they Bootcamped Windows onto their systems. If anything has been unfair since 2010 when TS3 for Windows became Large Address Aware but TS3 for Mac did not, it would have to be that. :/
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