Forum Discussion
karritz
6 years agoLegend
@BrandonTaylor - I've been enjoying your story.
Note on the Imaginary Friends - I don't think you HAVE to wait for the notification that they want to come out to play. You can just place them on the floor and see what happens. If the child has played with it enough there is still a chance that it'll take on human form and once that happens you can work on the friendship until it is happy to drink the potion. Provided you have the chemistry table and made it, or bought it from the science lab after getting that opportunity. It's cheaper to make it as the first one is free as you get it due to discovering it. Subsequent potions of the same type cost simoleans.
My sims get abducted all the time and almost never have meteor strikes. When I need a meteor strike for a story I have to find a way to force it to happen. Such as having an evil alien in disguise live with the household and call down a meteor strike.
With my boarding schools, when sims get to teen, or even child where possible, I will get them learning skills just as they would when they become young adults. They can learn to fish as children and do just about anything as a teen. That's what I do with the teens when they return to the boarding school at that life stage. They just skill up. I make them all do gardening and fishing to level 7 and then the rest of the skills depend on the sim or what I decide to get them to do.
I still have lots more to read. Will try to catch up tomorrow.
@lanlyn I didn't know about wonder petals either. Thanks for the info. I do know the various herbs from University Life have side affects, as do other harvestables, but I tend to just grow them and haven't used any of them much for their other properties.
Note on the Imaginary Friends - I don't think you HAVE to wait for the notification that they want to come out to play. You can just place them on the floor and see what happens. If the child has played with it enough there is still a chance that it'll take on human form and once that happens you can work on the friendship until it is happy to drink the potion. Provided you have the chemistry table and made it, or bought it from the science lab after getting that opportunity. It's cheaper to make it as the first one is free as you get it due to discovering it. Subsequent potions of the same type cost simoleans.
My sims get abducted all the time and almost never have meteor strikes. When I need a meteor strike for a story I have to find a way to force it to happen. Such as having an evil alien in disguise live with the household and call down a meteor strike.
With my boarding schools, when sims get to teen, or even child where possible, I will get them learning skills just as they would when they become young adults. They can learn to fish as children and do just about anything as a teen. That's what I do with the teens when they return to the boarding school at that life stage. They just skill up. I make them all do gardening and fishing to level 7 and then the rest of the skills depend on the sim or what I decide to get them to do.
I still have lots more to read. Will try to catch up tomorrow.
@lanlyn I didn't know about wonder petals either. Thanks for the info. I do know the various herbs from University Life have side affects, as do other harvestables, but I tend to just grow them and haven't used any of them much for their other properties.