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ralphaelninja's avatar
17 years ago

Building Underground garage/basement and walls in Basement (Ralphaels way)

Please keep this post active by posting your thoughts, questions or other comments.

Since there are really no animation graphics for the car exiting the garage, we really can place the car anywhere in the house, even on the second floor if you want.

The following is the easiest of all the methods of creating an underground garage/basement.

In the later part of this post, I'll show you how to replace the foundation with walls so that you can hang pictures on the basement walls.

So lets start with the basics.

1. lay down a grid 4x9 of white marble tiles (easier to see and work with later)
2. lay down a grid 4x8 black marble tiles at the end
3. lay down a foundation wall around the black tiles and delete the center. The foundation will refuse to intercept the tiles giving you the garage door opening of 4 tiles.
4. type in the cheat ctrl-shift-c constrainfloorelevation off
5. lay down 3 staircases in series starting from the second tile from the sidewalk

5a.. type in the cheat ctrl-shift-c constrainfloorelevation on. If you left it off, the basement wall will rise above ground to the height of the normal walls.
6. now use the terain level tool to lower the basement




6a. type in the cheat ctrl-shift-c constrainfloorelevation off
7. now level the tiles at the bottom of each staircase



8. delete the staircases
9. refill the empty hole with a white tile
10. you will have to level out the steps again due to the bumps.




11. use the lower terrain tool to lower the bumps. Use ctrl-z to undo, or hold shift to raise the terrain. Patience is keey at this point to even out the driveway.



12. Once the driveway is smooth to your liking.... add the wall at the end of the driveway.
13. add a garage door. If you have troubles in putting in a garage door, you might have placed a parking grid previously (like I did). Use the ctrl-shift-c moveobjects on to allow you to put in a garage door.



14. add in the parking stall grid. Use moveobjects on if you have problems.


15.. type in the cheat ctrl-shift-c constrainfloorelevation on.
16. select a black tile and shift fill the white tiles with the black.
17. You are done!!!


Basement Walls!!!
-----------------
Can't stick up a picture on the brick walls of the basement?


1. Delete the foundation wall

2. add a wall

3. re-add the foundation by dragging from the existing foundation intercepting the wall that you put in

4. Voila!! you can now hang your pictures, place a windown etc...


Thanks for viewing....

7 Replies

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  • moondrgn wrote:
    Nice tutorials!

    If only I may suggest something: could you resize the pictures please? The forums here **** with formatting and embedded images tend to screw up post alignment. With your tag use "width=xxx" "height=xxx" text (including the quotation marks). "width=640" "height=480" seems to work well.


    sorry about that.... pics resized to 640x480
  • you are all welcome.

    It had been at least two years since I've done the underground garage and it took me at least 3 tries to get the tutorial right. I had captured over 300 photos which had to be parsed down to 13 photos and 5 for the basement walls.

    The first time, I created the slope without tiles and attempted to add the tiles afterwards which resulted in the slope being flattened despite using the shift-key fill and constrainfloorelevation on.

    The second time, the driveway was paved in black and I couldn't see the slope as well as the the garage length was too short.

    So armed with all the refreshed knowledge, I headed back into the game and started anew. So this tutorial comes to you with a labor of love x 3.

    Please continue to keep posting to this thread to keep it active.

    Thanks,
    Ralphael
  • very cool indeed....

    I see that the technique has been simplified to broad a stroke of the brush without all the pain of raising and lowering the terrain a click at a time.

    are you the author? or just the linker? :P

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