Forum Discussion
mw1525
7 years agoSeasoned Ace
Speaking as a Generation-less player (have the expansion, don't care for some of the forced features), the education system is downright un-educational for my Simmies and no where near good enough for me to use it as-is! I also don't have NRaas' Career mod for home schooling or specialty schooling in play in my worlds. Conformity, in my worlds, takes the form of school uniforms for all school-aged kids (different uniforms by worlds) so I can easily spot the occasional ditcher on sight, that's all. Also, don't use Zerbu's mod which does at least offer Sims access to objects which may advance their skills.
I choose to use a method of educating my Sims which not only allows for skills to be built based on the Sims 'personal' interest but also allows for social relationships to be forged, formed and maintained. After all, what good does it do to force a young Sim to build a skill they aren't at all interested in simply because they have a trait assigned to them which says they 'should' be interested in it??
The students of my worlds autonomously seek out their teachers and enjoy spending time with them. They are 100% self-motivated for their own betterment by their own 'choice' without the push of the ambitious trait to 'learn something new'. Some of the teachers I have will purposely stay on school grounds at the end of their work day because students will 'autonomously' return to engage with them (after being initially sent home by the game's mechanics). This is all without intervention by me or the NRaas mods I have installed (although on some days I do have to use the 'Go Home' command provided by NRaas to end their sessions). This behavior doesn't apply to all Sim-students as there are those who are more interested in mischief making than skill building; which is also their choice.
Teachers also engaged with their students autonomously. I often see them on the weekends in community lots with their students, engaging them in games of chess, painting together (side by side while having conversations) and other activities or simply just talking with them. Unless there is something more pressing going on in their personal lives, they are always available to help the younger generation rise.
In my opinion (and, yes of course I am going to be fully bias) this hands on approach to 'educating' my Sims by allowing them to fully use the capabilities they were created with to the fullest of their desires, is much better than any of the structured forms of advancing them. For me, not only are my efforts rewarded by having interesting Sims to watch over, but an overall better social structure for my entire town. It also allows me to place Sims (when they age to YA) in other worlds when the world they are a part of no longer (or never) fit them. I do play the entire town, but not in rotation, I do it from a single household through interaction and have many Sim success stories to show and share.
I choose to use a method of educating my Sims which not only allows for skills to be built based on the Sims 'personal' interest but also allows for social relationships to be forged, formed and maintained. After all, what good does it do to force a young Sim to build a skill they aren't at all interested in simply because they have a trait assigned to them which says they 'should' be interested in it??
The students of my worlds autonomously seek out their teachers and enjoy spending time with them. They are 100% self-motivated for their own betterment by their own 'choice' without the push of the ambitious trait to 'learn something new'. Some of the teachers I have will purposely stay on school grounds at the end of their work day because students will 'autonomously' return to engage with them (after being initially sent home by the game's mechanics). This is all without intervention by me or the NRaas mods I have installed (although on some days I do have to use the 'Go Home' command provided by NRaas to end their sessions). This behavior doesn't apply to all Sim-students as there are those who are more interested in mischief making than skill building; which is also their choice.
Teachers also engaged with their students autonomously. I often see them on the weekends in community lots with their students, engaging them in games of chess, painting together (side by side while having conversations) and other activities or simply just talking with them. Unless there is something more pressing going on in their personal lives, they are always available to help the younger generation rise.
In my opinion (and, yes of course I am going to be fully bias) this hands on approach to 'educating' my Sims by allowing them to fully use the capabilities they were created with to the fullest of their desires, is much better than any of the structured forms of advancing them. For me, not only are my efforts rewarded by having interesting Sims to watch over, but an overall better social structure for my entire town. It also allows me to place Sims (when they age to YA) in other worlds when the world they are a part of no longer (or never) fit them. I do play the entire town, but not in rotation, I do it from a single household through interaction and have many Sim success stories to show and share.
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