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HannahCanada
7 years agoNew Ace
I know this is an old thread but thought I'd post this as a PSA for anyone else having a similar problem (which is how I came across this).
My issue was a bit different -- CAW was applying my custom height maps to only half of the map despite that I used one of the default templates as my base. I tinkered around and eventually got a version that applied the height map twice, side-by-side in the world. I realized that the former image had a bit depth of 32 and the latter had a bit depth of 8.
Like how the thumbnail required for your world is 16 bit depth, so is the height map. I use the free image software called GIMP, which has not had an automatic way of toggling this until recently, so I've always found this frustrating when trying to make my thumbnails (I've always had to tinker with settings until I stumble upon the right combination to end up with a 16 bit depth save file).
LUCKILY, the new GIMP 2.10 and newer (first released April 2018, latest version as of this post was released April 2019) now have a "Precision" option under the "Image" drop-down. You can pick 16-bit and it will automatically convert the file for you!
Hopefully this helps someone else having this issue and Googling for a solution :smile: If you don't already have it, you can download the latest version of GIMP for free from gimp.org. Happy Simming!
My issue was a bit different -- CAW was applying my custom height maps to only half of the map despite that I used one of the default templates as my base. I tinkered around and eventually got a version that applied the height map twice, side-by-side in the world. I realized that the former image had a bit depth of 32 and the latter had a bit depth of 8.
Like how the thumbnail required for your world is 16 bit depth, so is the height map. I use the free image software called GIMP, which has not had an automatic way of toggling this until recently, so I've always found this frustrating when trying to make my thumbnails (I've always had to tinker with settings until I stumble upon the right combination to end up with a 16 bit depth save file).
LUCKILY, the new GIMP 2.10 and newer (first released April 2018, latest version as of this post was released April 2019) now have a "Precision" option under the "Image" drop-down. You can pick 16-bit and it will automatically convert the file for you!
Hopefully this helps someone else having this issue and Googling for a solution :smile: If you don't already have it, you can download the latest version of GIMP for free from gimp.org. Happy Simming!
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