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5 years ago
Yikes, yes that's way too high for a 60 Hz monitor/screen. I don't know that running that high would necessarily burn any hardware out, but it's potentially horrible for game performance. It's also pretty surprising. Are you certain that you don't also have an Nvidia or AMD dedicated graphics card? Many systems (usually laptops though) have dual graphics.
What does it say for the graphics card being used within the document called DeviceConfig.log, a log that would be in your TS3 user game folder in Documents? That would be the section before the long lists of game options where we usually see Found and Matched to tell us if the card is being formally recognized or not (which doesn't matter for fps purposes, this is just to confirm which card the game thinks it's using).
If it's really Intel and nothing else, then on the control panel for your Intel graphics chip, see if you can change vertical sync to always On. Note that, if this helps, vertical sync is only effective in full screen mode.
If that doesn't do the trick, or if windowed mode is required, then you would have to add a third party utility such as RivaTuner Stats Server (RTSS) to lock in the fps to an explicit value of 60. Which is actually what I've been using for years, except for a different reason.
What does it say for the graphics card being used within the document called DeviceConfig.log, a log that would be in your TS3 user game folder in Documents? That would be the section before the long lists of game options where we usually see Found and Matched to tell us if the card is being formally recognized or not (which doesn't matter for fps purposes, this is just to confirm which card the game thinks it's using).
If it's really Intel and nothing else, then on the control panel for your Intel graphics chip, see if you can change vertical sync to always On. Note that, if this helps, vertical sync is only effective in full screen mode.
If that doesn't do the trick, or if windowed mode is required, then you would have to add a third party utility such as RivaTuner Stats Server (RTSS) to lock in the fps to an explicit value of 60. Which is actually what I've been using for years, except for a different reason.
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