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8 years ago
"IreneSwift;c-16561876" wrote:"JoAnne65;c-16560605" wrote:
I am planning to play a straying sim and for him I’m going to install Traveler. But even without the mod I think Sims 3 is very friendly where it comes to changing worlds, thanks to the bin system (preserving all their inventory and progression).
One thing I just found out is that it doesn't preserve their hourly wages. The father of my current household was at level 9 in the medical career, and the mother was at level 5 in the music career. Both had the related university degrees, with the higher pay that comes with it, plus they each had received several raises for career events and such. When I moved them, I didn't check what their hourly pay was, but when they each got out of work, the father had made less than half what he had been, and the mother had made about 1/3 of her previous pay. They were only making the minimum base wage for their career levels. Needless to say, I was not happy. I couldn't find any way to fix it with MC, so I decided not to move them at all, and returned to their last save in their previous home world.
I never noticed and that might very well be because sims earn money so easily that I really can’t be bothered ;) For me this definitely wouldn’t be a reason to not move them, because changing worlds/environment is way more important to me than what they earn. I thought their hourly wages were based on what level in their career they have reached to be honest. And that is preserved when they move.
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