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PinkLipstick92's avatar
9 years ago

**Help Please** Marriage

Hi Simmers

This is the second couple this has happened to in my game and it's frustrating me.

I have a YA couple that I want to marry. They're engaged, the relationship bar is all the way up, everything is awesome. She has the eternally faithful moodlet too.

With this couple, I have now tried a wedding party on the beach (with buffet table, seating and the wedding arch) and it wouldn't work. He wouldn't go anywhere near the arch.
So I tried again with a back yard wedding, and this time they exchange rings, kiss, confetti. But it still says he's her fiance. They can't cut the cake as they aren't married (even though they went through all the actions of the wedding ceremony)
Then I get a pop up saying the party was a failure and the guests are sad they didn't get to see the wedding.

As an added note, the couple do not live together, as my house has 10 people in it already I can't move him in, to make him part of the family that way. I wanted them to get married and then move in together.

This happened with a different couple when I was playing in Bridgeport too, but they were living together.

Ultimately it doesn't matter, I have the screen shots I want, and I know that StoryProgression will sort it out for me but I'm just wondering why it fails.

Does anyone have any insight? Or suggestions?

Please and thank you <3

23 Replies

  • Sorry, the extraction works fine. It's the extracted file that the computer can't read. It's a .package file?
  • "reggietuba;c-17515362" wrote:
    Sorry, the extraction works fine. It's the extracted file that the computer can't read. It's a .package file?

    Oh, that's a different issue then. Your computer does not need to read a .package file, it doesn't matter what it thinks of them, and they do not need to be double-clicked upon. The game reads them when they are placed into the Mods\Packages sub-folder. But in TS3 the Mods Framework needs to be set up so that the game can read them. All mods are .package files, custom content can be either .package as well or .sims3packs that are read and installed by the Launcher. Package files don't require a new program, it's really three nested folders and the required Resource.cfg file in the correct place.

    https://modthesims.info/wiki.php?title=Game_Help:Installing_Sims_3_Package_Files/Setup_and_Files
  • EA_Joz's avatar
    EA_Joz
    Icon for EA Staff (Retired) rankEA Staff (Retired)
    6 years ago
    Hello everyone, please remember that necroposting is against the rules. I've gone ahead and closed the thread.

    Please review our Posting Rules & Guidelines here:

    https://forums.thesims.com/en_US/categories/forum-rules

    ~EA_Joz

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