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- Wow thanks for the speedy response :)
- Good lord, I've been trying to figure that out forever. lol!
- same here, thanks for the answer
- :mrgreen:
Yay! Thank you! Essehm wrote:
This didnt work for me! it just moved the view :( please help
Not the arrow keypad, the actual < and > keys.- it took me ages to learn that too lol. It's the < > as others have said (which is also the , . keys)
- This doesn't work for me either. All it does it to spin my view slightly to either the left or to the right. It doesn't alter the pattern design at all though, however.
- imogerNew Scout
PsychoChick966 wrote:
This doesn't work for me either. All it does it to spin my view slightly to either the left or to the right. It doesn't alter the pattern design at all though, however.
Not sure what is the problem exactly, but this is what you'd have to do to rotate floor tiles:
First you have to select the floor-tile what you'd like to rotate - from the list or use the 'copy'-tool and click on it - then hover it to the floor where you'd like to place it, then use the , or . keys to rotate it.
(I'm not sure, but maybe you used the , or . keys before you selected the floor-tile itself, this causes that the game use those keys as control keys to spin.)
The same with the half-tiles - first select the tile with clicking on it from the list or with the copy-tool, than press Ctrl+F (the game goes to half-tile mode), now you can rotate the tile the same way with the ., keys.
I hope it helps. :) - this is said in the loading screen, just look at it
- And then don't forget that different languages have different keyboard settings... just to add to the confusion...
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