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Cororon's avatar
Cororon
Rising Traveler
6 years ago

How make playing fun in a new world?

In October I moved my whole sim family to Salmon Woods: https://my-sim-realty.blogspot.com/search/label/Salmon%20Woods

Now I have many houses and lots to re-build and decorate to fit the sims. I haven't really started playing yet, because of health and other reasons that made me not want to do anything, but now I feel a little better. How do you start playing in a new world? Help me find a way to play without it feeling like a chore. :)

Even a certain critter has moved there:

https://i.imgur.com/nn21cUQ.jpg

https://i.imgur.com/NeQ9LhS.jpg

https://i.imgur.com/rdT1OVN.jpg

https://i.imgur.com/tQmqgXw.jpg

https://i.imgur.com/q2Q4ovW.jpg

https://i.imgur.com/Sosdoia.jpg

Yeah, Tox. The moocher and wannabe superstar spider.

https://i.imgur.com/iWi06Ui.jpg

https://i.imgur.com/jxCvITB.jpg

15 Replies

  • "Turjan;c-17423477" wrote:
    @Karritz I actually keep up with your stuff and watched several of your videos, even if I don't directly comment on them very often, so I have a general idea about your main setup. I've also seen your last video, and one of the like is from me :smile: .

    I should probably give an example of what I meant. I had a version of the Landgraab villa in SV where I had modified the house slightly with some general changes to the front gate with a greenhouse. I had removed the plants from the greenhouse prior to putting the lot into the library. I had moved to a new version of SV, which ran great (my old one had constant error 12's and save times of more than half an hour). The new SV now started out around 2 GB and loaded and saved quickly, even though I had portered all residents from old SV over. When I placed the modified Landgraab villa into the new town, the lot ran at nearly 3.1 GB out of the box. This means the lag was somehow baked into the lot, no idea how.

    I can only guess that you shouldn't transfer lots that have been played for a long time. Relatively fresh ones seem to be okay.


    Thank you for the like.

    I have now started on the Perfect Genetics Challenge. Haven't looked at it for a really long time. About 6 months.

    It was a bit laggy to start and I lost one of my sims. Got him back as I noticed him drop out of my household. So I reset the lot and he returned minus his inventory.

    I then decided to shut down and start again because I wanted/needed some of his inventory items. Particularly the Imaginary Friend that is in the process of being made real and features in the previous episodes.

    After reloading I emptied all of their inventories. I just let them keep a few items depending on what they had. I also made sure each one had a camera and a multi tab because they all had them at one point.

    Then I saved and set to work on the garden. Gardens always cause me grief as I generally end up with huge gardens. This one is so far not too bad. It all fits under 2 of those watering frame things that came with the greenhouse lot. I use it for them to get the gardening skill mostly.

    Once I'd fixed their inventories I reset the lot using Master Controller. Then saved with a new name and the game is now humming and very smooth and saves quickly. I don't need to walk away from the computer and I am very impatient. Have been known to walk away for 5 or more hours without realising I've left OBS recording nothing and return to several GB of video to get rid of. If I've got a game that saves slowly I try to remember to pause before saving and to check that OBS isn't recording before I go and do something else while it saves.

    I have 9 sims and two pets in the household at the moment. I got them to tidy up the garden too but that wasn't very big to start with.

    I find inventories and gardens are the biggest causes of lag for me. When you said you have a greenhouse in the lot you moved I wondered how big it is and how many plants it's got in it - but you said none so that shouldn't be an issue. Also how much stuff your sims have in their inventories? Did you try resetting the lot. I found that helped with my example above. Even after emptying the inventories it was not really lagging but it wasn't running smoothly and I was afraid of an impending crash. Once I'd reset the lot it was totally smooth as well as no lag. But placing a lot from your library should have made it appear to be a new lot so reset shouldn't be necessary.

    I know when Master Controller resets a sim it rebuilds them from scratch so you get a clean copy of the original. I'm not sure if that's what it does with a lot. My lot is 64x64 and I've got a lot of objects in it now. It felt terrible to move around in before I reset it.

    As for the houses I saved to my inventory previously, well they are all still in my Big Game.

    For example, this house was originally built in Twin Towns back in 2016. Here it is in Legacy Island III.
    https://i.postimg.cc/G2XxT1bQ/B001.jpg

    If you've been watching my Oscar's Childhood videos you will have seen it in Lucky Palms. I had to add a hill to the lot it is on now as Lucky Palms has flat lots. I originally built it for Haley, and she's still living in it.

    The house across the street from it in Lucky Palms is where Mike lives with his family and I built that one in Sunset Valley Second Edition Final in 2015. It is still working. I have similar houses scattered around my various worlds. All from years ago now. It's just easier for me to move the whole house as they get to keep all of their things.

    The only household I'm having issues with is the Isla Paradiso Bunch.
    https://i.postimg.cc/15ZnVR9w/The-Isla-Paradiso-Bunch002.jpg
    They live in Isla Paradiso. That's a problem all by itself. And they've been living there since 2015. And they've now got so many children and other household members plus they've almost done all of the tombs and collected the parts of the tomb collection from each world. Only 2 to go and they are in France. I haven't sold much of what they've collected and as a result their house is on the verge of explosion. I want to age up two of the toddlers to child. But I can't in Isla Paradiso due to issues with the stability of the lot. And it seems I can't when I took them with the household to visit France. I may have to change something in the mod's settings to see if I can make it happen. Or just sell a lot of what they've collected since the start of 2016. I haven't tried resetting the lot but I don't know if the computer would cope with doing that.



  • @Cororon Here's a screenshot that should please a spider enthusiast like you... :)

    https://i.imgur.com/Zf0lpFb.jpg
  • Cororon's avatar
    Cororon
    Rising Traveler
    6 years ago
    @SuzyCue72 Yay! :smiley: :heart:

    Let's test my knowledge: The species is... Uhm... "Spider". :lol: Seriously, they should have given it pedipalps. Spiders use them to smell and taste, holding stuff, cleaning their face. The males also use them for reproduction. Can't go into that here. :wink: Tox doesn't have them, but he is mutated, so they have turned into fangs, and his jaws turned into buckteeth... :tongue:

    A baby jumping spider (hoppy):

    Spoiler
    https://i.pinimg.com/originals/bc/d1/e1/bcd1e1ce549333a22852fc06b6a08de6.jpg

  • @Cororon Yeah, Tox does actually look a bit mutated, but at least he seems to have retained his good sense of humor, telling the tomato joke in Barneys Comedy Club and all that. :)

    Compared to most insects spiders seem smarter and more resourceful. I have in fact had a small black spider living half way up on the wall in the stair case down to the basement for quite some time now. Whenever there's a fly coming inside the house I swat it and drop it on the middle of the thin little greyish-white net. That's definitely one of the best things with spiders, that they catch disgusting flies.

    In case anyone's interested in the recolorable spiders in the picture above, they're here at the Store, as a free download. :)
  • Cororon's avatar
    Cororon
    Rising Traveler
    6 years ago
    @SuzyCue72 Yes indeed, spiders are generally smarter than insects. Many of them can learn by experience and solve problems. The jumping spiders are considered the most intelligent of them all. They hear well and have excellent vision in full colour, and can make plans. They are curious by nature and love to study things, even humans. :smile:

    Web-builders are most often nearly blind, though, but their sense of touch is great. If you drop a freshly killed fly on a web and the spider thinks it's just debris, you can carefully poke the fly to send vibrations through the web so the spider thinks it's alive. I have done that and it worked. :smiley:

    I've had Steatoda bipunctata (harmless "false widows") cobweb spiders and they have sometimes left their webs to chase flightless fruitflies on the floor. But if the fly gets more than two inches away or stops moving, the spider just can't see it. :lol: Oh, and one time one of the flies walked on the floor and touched a strand of silk, and the spider reeled it in like it was a fish!

    I had a big fly in my flat once, and when it buzzed by all three spiders ran out on their webs! It was so funny and cute! :lol:

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