Forum Discussion
karritz
5 years agoLegend
"smurfy77;c-17464620" wrote:"igazor;c-17464114" wrote:"smurfy77;c-17464010" wrote:
Id always read you shouldn't use mods in 3 BC it would make it crash alot, is that true? I'd love to use some of the cool things for it, any advice on that part?
It depends on the mods. Poorly made ones, those that conflict with each other, and those made for an earlier patch level than the final three may or may not work well. Those that are designed properly and get deeper into the game such those we provide and support at NRaas tend to add more stability to the game overall rather than make things crash a lot. Isn't this the same for just about any game that has a modding element available to it?
And I bet one or two of them will fix that mailbox issue you keep seeing if it persists and you bring it to us at NRaas, I've never seen it more than maybe once myself over the years. :)
I will try that thank you so much! Nraas is that a mod itself, is it easy to navigate, I'm not very tech savy lol
NRAAS is a site with lots of very helpful mods. The link is in @igazor signature. I started out with Overwatch (to fix issues behind the scenes but more info is on the site) and Debug Enabler (that gives you access to menus that EA made but didn't make available - lots of useful things there) Error Trap (traps errors and writes info about them in The Sims 3 folder so someone at NRAAS can read them for you and let you know what the problem is) Master Controller (more complicated - it has menus that lets you do things you would love to be able to do if you could. Plus it has a Base Module and child modules. The child modules allow all sorts of things, you can add them if you already have the Base mod in your mods folder). If you go to the site and read up on the mods you'll get a much better idea. Happy Simming