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7 years ago
"thuggishsplicer;c-16952498" wrote:"ScottDemon;c-16952342" wrote:
I wouldn't advise dragging a pre-made ghost into CAS unless you want to break things they have a glitch in their genetics that can cause them to break. CAS made ghosts and those that pop up later like those born, or newly deceased sims don't have that problem.
@ScottDemon It's good to know, even though I don't intend to do it.
Would it break the game even if I cancel the CAS interaction after checking the ghost?
But before I forget you can with inactive playable ghosts drag them into CAS with Master Controller and save a copy of them in CAS for later use just remember to exit to the desktop after you save your copies. When you go look that copy later in CAS their thumbnail will have that ghostly look but when you click on it to call them up they will be a normal sim and it is perfectly safe to then edit them and use them in your game.
Never tried with a graveyard ghost as I can never catch one in time.
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