Forum Discussion
karritz
7 years agoLegend
"IreneSwift;c-16741931" wrote:
I'm glad I decided to read this thread. I didn't realize that items in inactive sims' inventories would be a problem. Maybe that's why my current sim's game in IP got so laggy after only 9 sim weeks, even with all of the routing issues fixed. I was getting almost no stuck sim notices, yet the lag had become so bad I couldn't stand playing that save anymore. So I moved her to her permanent homeworld sooner than I'd planned. In the future, I'll plan to do regular purging of inactive sims' inventories.
Glad you found it of use. I only discovered it because I was setting up a spreadsheet to record the population of all of my sims in each world in my Big Game. I usually never bother the townies unless it is one or two I might add to a household occasionally. But I needed to go into each household to get basic info on them and to see exactly who was in each household. I found a few of my sims had moved into townie households in Sunlit Tides in particular. Probably because that world has too many sims in it. There are no empty houses - I'll have to move a few out of Sunlit Tides and put them into other worlds before I start playing.
I also noticed, in Dragon Valley in particular but also in other worlds, that my townies had long queues to go fishing and collecting etc so that would explain their inventories. I use NRAAS Story Progression so I don't know if this also happens with EA's version.