6 years ago
Is there a limit for the maximum cc the game can handle?
Hello, I know the answer to this is yes, but let me explain my issue here. I have quite a lot of cc, but I still consider myself a "moderate" hoarder compared to many other simmers. My mods folder is around 5 GB (not counting the Downloads), and my game was loading and playing smoothly until yesterday. By smoothly I mean the initial loading screen at about 1 minute, and the family loading screen at about 5 minutes, depending on the save.
Then yesterday, I downloaded 300 mb of cc (hair and outfits) from Sketchbookpixels (my first time there), and for a while, I was unable to even open up my game. It just stuck at the black screen, trying to load. I tried re-loading couple of times to no avail. Then I did a factory reset but put back all my mods (incl. sketchbook) and this time it managed to get past the first loading screen, but stayed at the second loading screen for more than half an hour. So I just closed it via Task Manager, removed the new Sketchbookpixels cc from my Mods folder, and tried loading up again. This time it loaded, though it still wasn't as fast as it was before, I feel like it took 3-4 more minutes than usual, but I don't know if this has any correlation. I hadn't installed anything extra in between.
So my question is, is it possible that I have reached the top level of cc that my game can handle, and going above it is just killing my game? And if the answer is yes, is there somewhere I can check that limit? If not, why do you think the new cc acted the way it did? Could it be because Sketchbookpixels cc tends to have high poly? (I'm not very knowledgeable about polycounts, and their effects on the game)
Edit: I've just hoarded a bunch of new cc from Ifca sims. I'm waiting patiently to resolve this until I put them into the game. Sigh, this cc addiction...
Thanks for reading through this long post. :smile: Appreciate any insights.
Then yesterday, I downloaded 300 mb of cc (hair and outfits) from Sketchbookpixels (my first time there), and for a while, I was unable to even open up my game. It just stuck at the black screen, trying to load. I tried re-loading couple of times to no avail. Then I did a factory reset but put back all my mods (incl. sketchbook) and this time it managed to get past the first loading screen, but stayed at the second loading screen for more than half an hour. So I just closed it via Task Manager, removed the new Sketchbookpixels cc from my Mods folder, and tried loading up again. This time it loaded, though it still wasn't as fast as it was before, I feel like it took 3-4 more minutes than usual, but I don't know if this has any correlation. I hadn't installed anything extra in between.
So my question is, is it possible that I have reached the top level of cc that my game can handle, and going above it is just killing my game? And if the answer is yes, is there somewhere I can check that limit? If not, why do you think the new cc acted the way it did? Could it be because Sketchbookpixels cc tends to have high poly? (I'm not very knowledgeable about polycounts, and their effects on the game)
Edit: I've just hoarded a bunch of new cc from Ifca sims. I'm waiting patiently to resolve this until I put them into the game. Sigh, this cc addiction...
Thanks for reading through this long post. :smile: Appreciate any insights.