Forum Discussion
23 Replies
- jillbg11 years agoNot applicable@cameonet1950:
After deleting what you listed, go ahead and clean out :smile:
1. DCBackup: delete everything - except !!! ccmerged.package (keep it, or your premium content won't work! :\ )
2. DCCache: delete missingdeps.idx and dcc.ent and also every file finishing with .temp
3. Featured items: Everything Inside (.thumb_)
4. SigsCache: delete igs.bin and platform.bin
5. Thumbnails: Delete CASThumbnails.package, DownloadsThumbnails.package and ObjectThumbnails.package
6. WorldCashes:Just clean them out (I'm playing my own world, TwinTowns: Twin Towns_objects.package, Twin Towns_sims.package)
7. Keep your Screenshots and videos in a file you create somewhere else in your Documents, and also don't cluster your downloadsfolder, but keep your downloads somewhere else than in you EA folder.
8. Too much custom music can also lag your game, so pick and choose carefully what you (and your sims) want to listen to!
Happy simming - and cleaning! ;) And Merry Christmas!!! :D - marvros11 years agoNot applicableBless this post. It was exactly what I was looking for!
- LaBlue03148 years agoSeasoned AceI was dealing with my Sims 3 folder, and there was something that I decided to clear out. The main one being the feature items folder. I came across my old question from back in 2014 searching through Google, and it pointed me out to this. Normally I won't bring up a post this old because of the rules against Necromancing UNLESS you have something to add to it that would be of help to someone else. Now I have found something else that is helpful to me, and possibly someone else who might be doing a Google search as well.
My issue was dealing with the Featured Items folder, and how it is CONSTANTLY filling up with a huge number of Thumbnails. I came across this article from Cricket's Sims 3 Help Blog. Here is a link to read more about it. https://sims3.crinrict.com/en/2011/12/tutorial-turning-off-ingame-store-and-preventing-loading-of-pictures.html
In the article, they tell you which of the boxes you need to deny to stop the featured items folder from filling up with all those thumbnails. - karritz8 years agoLegend@LaBlue0314 I have deleted that folder altogether and made a txt file named FeaturedItems
Once I made the file it had the name FeaturedItems.txt
I removed the .txt from the end. It isn't a file I will ever want to open - it's just there to provide something with that name in the Sims 3 folder.
Since a folder can't have two things with the same name the game doesn't recreate the FeaturedItems folder and I don't have to worry about it filling up. That's easier than a lot of the other solutions I've come across. - igazor8 years agoNot applicable@Karritz - That is the way we have been advising players to handle it as well. A couple of us took things a step further and stared at Process Monitor, a system tool, while the game starts up (not as much fun as it sounds) to see how it handles the the impossibility of creating a new FeturedItems folder. It does try but gives up relatively quickly with the text file placeholder in the way.
- jillbg8 years agoNot applicable@LaBlue0314 Crinrict's way is what I've been using since forever, and it works just perfect for me! :D
@Karritz Thanks for the tip! :D - LaBlue03148 years agoSeasoned Ace@Karritz Thankyou very much for this tip. I never thought about doing that. :)
- DonroaAkashu8 years agoSeasoned Ace@igazor
I also used crinrict's method. Is there something I am missing here, is @Karritz way better, and why?
ETA Well I really should say 'what am I missing', since that would be more to the point... - igazor8 years agoNot applicable
"Auroraskies;c-16758871" wrote:
@igazor
I also used crinrict's method. Is there something I am missing here, is @Karritz way better, and why?
ETA Well I really should say 'what am I missing', since that would be more to the point...
If the changed permissions way works for you, then the effect isn't really any different than the text file placeholder method. - DonroaAkashu8 years agoSeasoned Ace@igazor
Thank you :smile:
but I am uncertain as to how to know it works. No featured items are generated in there, so yes, but why two different methods and why do you recommend one here, and if I understand correctly, not the other? I am just very slowly trying to figure out what is wrong with my game (if any), and would be grateful for an explanation.