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4 years ago
"Turjan;c-17928519" wrote:
Everything just adds up. Most mods don't matter for loading times though (they may influence perfomance though, depending on the mod), unless you are talking about custom content. Loading and save times will get longer the longer you play a town, which is the main issue. Sims collect stuff, connections to other sims, get tons of skills etc., you probably add stuff to lots. It's nearly impossible (igazor may object :wink: ) to play towns forever. At some point, I use NRaas Porter to pack the whole town up and move them to either a new town or a fresh version of the old one.
Well, since I am expected to raise objections here...okay. HOW DARE YOU--wait a minute, this isn't where I want to go. When have I ever done exactly what I am "expected" to do?! :p
But seriously, it is possible to play and progress a game/town forever with the help of the mods, theoretically. But it can't keep expanding "naturally" and the player does have to keep a close eye on things like population growth, ever growing household inventories, age-stuck Role Sims, and keep such under control. After a while even I have to imagine that a world will become more work than fun to play, family trees are not going reflect an infinite number of generations properly if they even still work in-game, and it might time to uproot things to keep playing forward just to recapture the sheer enjoyment of the game and those sims and their descendants even if one doesn't really HAVE to. Or, heavens forbid, just start over? :)
All really good comments here though, that seem to more or less agree with the above.
The thing that is so engaging about TS3 though is not its native ability to keep running forever. It's really the very nature of that much maligned and limited game engine that also keeps us happy and delighted as fun, expected, and unexpected things keep happening from one generation to the next, and nothing else I've seen (for whatever that's worth) beats the open world simulations even if they do bog down and sometimes lead to performance issues and more game file maintenance tasks.
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