Forum Discussion
karritz
7 years agoSeasoned Rookie
@igazor I do have Register (I just checked) but I've never looked at Animal Control.
The world I was using is Chocolate Cake Island. It comes empty - with only a few rabbit holes and 1 or 2 houses. I have a Big Game where I started with a family of 15 children and their parents and I added sims from my library until it grew too big to have in one world so I ended up taking your advice and learning to use Traveler to move sims to a variety of worlds. As a result I now am up to generation 4 of that game and there are babies, toddlers and children who are first cousins who have never met each other.
For a few years I've been adding a boarding school to my worlds where I place a few young adults who are responsible for training the toddlers, children and teens of the world including townies.
Then one day late last year I got a brainwave - boarding schools were messing up my worlds due to them being so overstuffed so I built a boarding school on Chocolate Cake Island and moved the toddlers, children and teens to it for their training. This means the cousins all get to live together in small groups and they get to know each other.
Then the supposedly empty Chocolate Cake Island quickly became unplayable. I thought I had too many in the boarding school even though I'd had more in other worlds with no problems.
In the meantime I've been making videos with other games and the one I'm working on this week is the story of Oscar and Louise. I did a few chapters on Louise growing up in Riverview. I plonked Oscar as a Young Adult in Hidden Springs and said he'd had a tragic past. He started out in a loving large family and due to a tragedy, as a child, he lost his entire family and went to live in different worlds until he ended up in Hidden Springs where he met Louise after she ran away from home in Riverview as soon as she aged up to Young Adult. The story continues with them getting married and having a LARGE family.
But - as this was going along I wanted both Oscar and Louise to have more genetic variety in their children due to them going to have so many of them. I'm thinking 15 or 20 or so.
To achieve this I needed Oscar to have parents in his family tree so I aged Oscar down to child and placed him in Erewhon and recorded some video. I managed to family tragedy and added a social worker sim (one of mine that I control) to take him from Erewhon to another world. Then I remembered my boarding school in Chocolate Cake Island. I wondered if I could somehow get him into it. Initially I just wanted the building.
But I sent the social worker to Chocolate Cake Island and back to Erewhon. Then I copied the Chocolate Cake Island nhd file from my Big Game to the Oscar's childhood save. Then I sent the sim back to Chocolate Cake Island. It took a bit of fiddling but I eventually managed to get them into the save and working. It crashed a few times in the process but in the end I finally got it working except for the lag. I decided to eliminate all of the current residents of the boarding school. This would leave Oscar there alone with his one social worker sim who had no skills as she was a new sims I made recently. As I was thinking of having to add children and others to the save for him to have some companions I decided to just eliminate a few of the current residents. The others could be treated as townies as they no longer had any connection to my Big Game. But their family trees are still there it is just the pictures are blank. I was surprised about that.
Anyway when I wanted to get rid of a few of the residents of the boarding school I used town hall for some reason - can't remember why now - and got Master Controller up and got a list of all Alive sims in the world. But that list excluded all sims in the boarding school. I was shocked at how many sims were there so I decided to get rid of them all. I was tempted to keep the few that had relationships of some sort with the household I was playing but then I decided to get rid of all of them as I was still planning on getting rid of all of the sims in the household too except for Oscar and his social worker.
I did know there were a lot of horses in the world though as I'd previously seen multiple small herds of wild horses. The lots are mostly empty and the horses were easy to spot. But I was shocked at the numbers of other animals.
Then I must have used their computer next and got the household up and at the last minute decided to keep most of the existing toddlers, children and teens as Oscar's companions. Easier than making more to take their places. And the ones who are already in the lot are mostly fully trained already. I just got rid of most of the townies from Barnacle Bay and one of the nannies - who I now think I should have kept but I didn't so she's gone. However, in the Big Game, which is where they all came from, they are all still there and will eventually be returned to their own families in the various worlds.
Of course, being me, I started thinking of moving their families to Oscar's save and over-complicating it as well. But I resisted - so far.
All I want this save I've just set up for Oscar is to get a bit of video of him at the boarding school then I'll age him up and send him on his way to another world and get a bit more video and then he'll travel to Hidden Springs where he'll meet Louise.
So that's the background to why I did what I did when I chose to annihilate the whole town.
When I get back to the Big Game I'll probably go into the boarding school world and get rid of the horses and strays as doing that seems to have made the world totally smooth with no lag at all whereas it had become unplayable.
The world I was using is Chocolate Cake Island. It comes empty - with only a few rabbit holes and 1 or 2 houses. I have a Big Game where I started with a family of 15 children and their parents and I added sims from my library until it grew too big to have in one world so I ended up taking your advice and learning to use Traveler to move sims to a variety of worlds. As a result I now am up to generation 4 of that game and there are babies, toddlers and children who are first cousins who have never met each other.
For a few years I've been adding a boarding school to my worlds where I place a few young adults who are responsible for training the toddlers, children and teens of the world including townies.
Then one day late last year I got a brainwave - boarding schools were messing up my worlds due to them being so overstuffed so I built a boarding school on Chocolate Cake Island and moved the toddlers, children and teens to it for their training. This means the cousins all get to live together in small groups and they get to know each other.
Then the supposedly empty Chocolate Cake Island quickly became unplayable. I thought I had too many in the boarding school even though I'd had more in other worlds with no problems.
In the meantime I've been making videos with other games and the one I'm working on this week is the story of Oscar and Louise. I did a few chapters on Louise growing up in Riverview. I plonked Oscar as a Young Adult in Hidden Springs and said he'd had a tragic past. He started out in a loving large family and due to a tragedy, as a child, he lost his entire family and went to live in different worlds until he ended up in Hidden Springs where he met Louise after she ran away from home in Riverview as soon as she aged up to Young Adult. The story continues with them getting married and having a LARGE family.
But - as this was going along I wanted both Oscar and Louise to have more genetic variety in their children due to them going to have so many of them. I'm thinking 15 or 20 or so.
To achieve this I needed Oscar to have parents in his family tree so I aged Oscar down to child and placed him in Erewhon and recorded some video. I managed to family tragedy and added a social worker sim (one of mine that I control) to take him from Erewhon to another world. Then I remembered my boarding school in Chocolate Cake Island. I wondered if I could somehow get him into it. Initially I just wanted the building.
But I sent the social worker to Chocolate Cake Island and back to Erewhon. Then I copied the Chocolate Cake Island nhd file from my Big Game to the Oscar's childhood save. Then I sent the sim back to Chocolate Cake Island. It took a bit of fiddling but I eventually managed to get them into the save and working. It crashed a few times in the process but in the end I finally got it working except for the lag. I decided to eliminate all of the current residents of the boarding school. This would leave Oscar there alone with his one social worker sim who had no skills as she was a new sims I made recently. As I was thinking of having to add children and others to the save for him to have some companions I decided to just eliminate a few of the current residents. The others could be treated as townies as they no longer had any connection to my Big Game. But their family trees are still there it is just the pictures are blank. I was surprised about that.
Anyway when I wanted to get rid of a few of the residents of the boarding school I used town hall for some reason - can't remember why now - and got Master Controller up and got a list of all Alive sims in the world. But that list excluded all sims in the boarding school. I was shocked at how many sims were there so I decided to get rid of them all. I was tempted to keep the few that had relationships of some sort with the household I was playing but then I decided to get rid of all of them as I was still planning on getting rid of all of the sims in the household too except for Oscar and his social worker.
I did know there were a lot of horses in the world though as I'd previously seen multiple small herds of wild horses. The lots are mostly empty and the horses were easy to spot. But I was shocked at the numbers of other animals.
Then I must have used their computer next and got the household up and at the last minute decided to keep most of the existing toddlers, children and teens as Oscar's companions. Easier than making more to take their places. And the ones who are already in the lot are mostly fully trained already. I just got rid of most of the townies from Barnacle Bay and one of the nannies - who I now think I should have kept but I didn't so she's gone. However, in the Big Game, which is where they all came from, they are all still there and will eventually be returned to their own families in the various worlds.
Of course, being me, I started thinking of moving their families to Oscar's save and over-complicating it as well. But I resisted - so far.
All I want this save I've just set up for Oscar is to get a bit of video of him at the boarding school then I'll age him up and send him on his way to another world and get a bit more video and then he'll travel to Hidden Springs where he'll meet Louise.
So that's the background to why I did what I did when I chose to annihilate the whole town.
When I get back to the Big Game I'll probably go into the boarding school world and get rid of the horses and strays as doing that seems to have made the world totally smooth with no lag at all whereas it had become unplayable.
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