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8 years ago
"Faerie197;c-16078597" wrote:
Well, the default scaling in TS3 appears to be 1 day in-game is equal to 1 year of life. Take that as you will. Of course, adding in Seasons throws things way out of wack with that time scale. With the default length of each season being 7 days, this would imply that each sim-day is roughly equal to about about half of a month. Well, actually it comes to (if my math is right) 0.4285714285714286 months elapse per sim-day. But I'll round that up to half for simplicity.
So, if you accept that a year in Sims 3 is taking place over 28 days, you would need to adjust life spans to account for that. If you accept the default of 1 simday=1 year of life, then the earth of Sims 3 takes a REALLY long time to circle the sun. Seriously, 28 years per orbit.
Hey there @Faerie197 , thanks for your reply :smile: Well, at the moment I play 39 households in my Sunset Valley rotational, one week per each with disabled aging, and with last household I enable aging, so every Sim in 39 of them age 7 days up in my last round of playing them all. So I have 39x7 =273 Sim days for 7days (7 years in default scaling as you mentioned), which in my case gives 273/28=9,75 Season per 7 years. Not bad, expecially my numer of households still increasing. But I'm ok, whith the Seasons, while playing for example Ursine household for 7 Sim days in Winter and that doesn't bother me. You can always change Season duration to for example 7 days for each, which in my case at the moment gives 273/7=39 Seasons in 7 years, haha :smiley: so more then in real life, coz we have 4x7=28 Seasons in 7 years. Some mathematics in poetry will not hurt :wink:
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