Forum Discussion
3 years ago
Ever since The Sims (2000), I primarily play with high free-will on because I prefer the whole core of TS as being an open-ended interactive soap opera.
Out of all The Sims games I've played TS/TS2/TS3, The Sims 3 is the most advanced and improved in most areas but not in other areas. The seamless open neighborhood makes it so that all the various Sim A.I.'s are connected to each other in a big play area without loading screens to get immersive gameplay.
My playstyle consists of mostly observing the Sim A.I.'s to get to know their personalities beyond traits. I learn a lot, things like who their love interest(s) is/are and whether it's reciprocated or not, their wants beyond the wish system, etc. I also play rotationally and while I do tend to spend a lot of time with some families more than others, I tend to switch households. In that way I get more information about the different Sim perspectives than if I only play just one household. It helps to get a better picture of how Sims interconnect and is like collecting puzzle pieces for the entirety of the neighborhood to get the overall picture of their evolving lives. This is one of the best features in TS3 that keeps me entertained endlessly.
Besides playing rotationally household wise, I also play rotationally neighborhood wise. Some families are too large to keep in one neighborhood so I manually balance that out by moving some Sims to another neighborhood. I currently have six worlds I'm playing in: Moonlight Falls, Bridgeport, Hidden Springs, Monte Vista, Roaring Heights and Sunlit Tides. I've been changing for how long each round is played, right now it's 2 Sim years but I'll be changing that back to 1 Sim year. My custom seasons/year/lifespans:
Seasons
Spring - 93 days
Summer - 94 days
Autumn - 89 days
Winter - 89 days
Year - 365 days
Infants - 93 days (0-3 months)
Toddlers - 1,095 days (1-3 years)
Children - 2,555 days (4-10 years)
Teenagers - 2,555 days (11-17 years)
Young Adults - 8,030 days (18-39 years)
Adults - 9,125 days (40-64 years)
Elders - 13,140 days (65-100 years)
-kHoursOfPregnancy.......6,574/9 months
-kHoursToShowFullyPregnant.......5,843/8 months
-kHoursToShowPregnantBuff.......1,460/2 months
-kHoursToStartContractions.......6,572/2 hours
-kHoursToStartPregnantMotives.......730/1 month
-kHoursToStartWalkingPregnant.......5,847/8 months (I have a mod now to disable the pregnant and elder locomotions)
TS/TS2/TS3 are all based on psychology/Maslow's hierarchy of needs and I pick up on stuff like that so it's easy to see how realistic the Sim A.I.'s behave and how the A.I. driven stories are based on Sim's free will and a part of the interactive soap opera. For anyone who has a skill and/or perceptive about reading people that does translate to reading virtual people too. I remember telling the stories about my Sims without specifying it was from TS3 and no one initially picked up on me talking about a video game. That's how good TS3 A.I. is, I don't need to create my own storylines though it's very much possible to a certain extent as Sims were never meant to be like marionettes and have their own thoughts, emotions, morals, wishes, etc.
For a game released in 2009, I still find it good looking.
https://i.postimg.cc/DfPGN9dq/Screenshot-1924.jpg
https://i.postimg.cc/5twQ6JL4/Screenshot-1919.jpg
https://i.postimg.cc/DyGMywwF/Screenshot-141.jpg
Though I do like to use mods for more options, more content and more realism.
https://i.postimg.cc/0Qympzxr/Screenshot-359.jpg
I'm also a family-orientated player so a mod that allows more than 8 Sims per household is hectic but all so much fun. So far my largest family has 15 children, 27 grandchildren and 3 great-grandchildren. They are not all living together but they are in different neighborhoods. The family tree is broken but I use a mod or a workaround to reconnect should some family members be within the same neighborhood. I keep track of all my Sims generations in Microsoft Excel.
https://i.postimg.cc/xT6yxnng/Genesis_Family_Tree.png
There's a lot of interesting ideas with a capable computer to use more than 8 Sims.
https://i.postimg.cc/VkbKRy8s/Screenshot-1022.jpg
I haven't gotten around to it yet but I've been wanting to create an adoption center for any of my Sim's kids who get neglected by their parents instead of being taken from the game's social worker. I had two parents who neglected their children and the social worker came to take all the kids so I restarted the game and the other family I had them become foster parents. So now they have their 3 sons, their 3 daughters (triplets) and their two foster children (older sister and younger brother).
Out of all The Sims games I've played TS/TS2/TS3, The Sims 3 is the most advanced and improved in most areas but not in other areas. The seamless open neighborhood makes it so that all the various Sim A.I.'s are connected to each other in a big play area without loading screens to get immersive gameplay.
My playstyle consists of mostly observing the Sim A.I.'s to get to know their personalities beyond traits. I learn a lot, things like who their love interest(s) is/are and whether it's reciprocated or not, their wants beyond the wish system, etc. I also play rotationally and while I do tend to spend a lot of time with some families more than others, I tend to switch households. In that way I get more information about the different Sim perspectives than if I only play just one household. It helps to get a better picture of how Sims interconnect and is like collecting puzzle pieces for the entirety of the neighborhood to get the overall picture of their evolving lives. This is one of the best features in TS3 that keeps me entertained endlessly.
Besides playing rotationally household wise, I also play rotationally neighborhood wise. Some families are too large to keep in one neighborhood so I manually balance that out by moving some Sims to another neighborhood. I currently have six worlds I'm playing in: Moonlight Falls, Bridgeport, Hidden Springs, Monte Vista, Roaring Heights and Sunlit Tides. I've been changing for how long each round is played, right now it's 2 Sim years but I'll be changing that back to 1 Sim year. My custom seasons/year/lifespans:
Seasons
Spring - 93 days
Summer - 94 days
Autumn - 89 days
Winter - 89 days
Year - 365 days
Infants - 93 days (0-3 months)
Toddlers - 1,095 days (1-3 years)
Children - 2,555 days (4-10 years)
Teenagers - 2,555 days (11-17 years)
Young Adults - 8,030 days (18-39 years)
Adults - 9,125 days (40-64 years)
Elders - 13,140 days (65-100 years)
-kHoursOfPregnancy.......6,574/9 months
-kHoursToShowFullyPregnant.......5,843/8 months
-kHoursToShowPregnantBuff.......1,460/2 months
-kHoursToStartContractions.......6,572/2 hours
-kHoursToStartPregnantMotives.......730/1 month
-kHoursToStartWalkingPregnant.......5,847/8 months (I have a mod now to disable the pregnant and elder locomotions)
TS/TS2/TS3 are all based on psychology/Maslow's hierarchy of needs and I pick up on stuff like that so it's easy to see how realistic the Sim A.I.'s behave and how the A.I. driven stories are based on Sim's free will and a part of the interactive soap opera. For anyone who has a skill and/or perceptive about reading people that does translate to reading virtual people too. I remember telling the stories about my Sims without specifying it was from TS3 and no one initially picked up on me talking about a video game. That's how good TS3 A.I. is, I don't need to create my own storylines though it's very much possible to a certain extent as Sims were never meant to be like marionettes and have their own thoughts, emotions, morals, wishes, etc.
For a game released in 2009, I still find it good looking.
https://i.postimg.cc/DfPGN9dq/Screenshot-1924.jpg
https://i.postimg.cc/5twQ6JL4/Screenshot-1919.jpg
https://i.postimg.cc/DyGMywwF/Screenshot-141.jpg
Though I do like to use mods for more options, more content and more realism.
https://i.postimg.cc/0Qympzxr/Screenshot-359.jpg
I'm also a family-orientated player so a mod that allows more than 8 Sims per household is hectic but all so much fun. So far my largest family has 15 children, 27 grandchildren and 3 great-grandchildren. They are not all living together but they are in different neighborhoods. The family tree is broken but I use a mod or a workaround to reconnect should some family members be within the same neighborhood. I keep track of all my Sims generations in Microsoft Excel.
https://i.postimg.cc/xT6yxnng/Genesis_Family_Tree.png
There's a lot of interesting ideas with a capable computer to use more than 8 Sims.
https://i.postimg.cc/VkbKRy8s/Screenshot-1022.jpg
I haven't gotten around to it yet but I've been wanting to create an adoption center for any of my Sim's kids who get neglected by their parents instead of being taken from the game's social worker. I had two parents who neglected their children and the social worker came to take all the kids so I restarted the game and the other family I had them become foster parents. So now they have their 3 sons, their 3 daughters (triplets) and their two foster children (older sister and younger brother).
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