Forum Discussion
suzses
7 years agoSeasoned Ace
Was there something on the lot (like landscaping) that you were really wanting to keep? If not, you can go to edit town and in map view use the bulldozer tool to bulldoze the lot *once.* That will delete anything that is still on that lot and would have been a lot easier way to get rid of your old house to begin with :) If you do that, make sure to change your tool back to the arrow or something else so you don't inadvertently bulldoze it a second time, which deletes the lot completely, as opposed to just what's on it (you can usually put it back if you do that by accident but that's another topic).
If you really, really don't want to start with a blank lot for some reason, there are a couple things you can do. Turn on buydebug and see if there is anything that shows up in that area. The way to turn it on is to open the command window (ctrl/shift/c) and the type in "testingcheatsenabled true" and enter. Open the window a second time and type in "buydebug on." If there's something there, probably some kind of marker or a jig (although I'm not sure you'd see the second with buydebug), you should be able to just delete it. You can turn those commands back off if you like by repeating the above and using "false" and "off" where "true" and "on" were, or they'll just close themselves when you quit the game and restart it.
If that doesn't show anything, you can also try saving your lot as it currently is to your bin, then bulldozing (once) the lot on the map and replacing it again from your bin. That might work to clear out something.
Otherwise, I personally would use MasterController* to find and delete whatever it is, but as I recall, you aren't using any mods.
(* or debug enabler as @Karritz said - I didn't see her post while I was typing my novel :) ).
I was also thinking if it's in the middle of the foundation somewhere and you can place floor tiles over it (my experience is you likely can't), it may not hurt to just leave it there. BUT it also might cause future problems - your sims may not be able to go to the spot or use a piece of furniture or appliance on it, or you might not be able to put a second floor over it in that area, so probably not worth the risk to go with that.
If you really, really don't want to start with a blank lot for some reason, there are a couple things you can do. Turn on buydebug and see if there is anything that shows up in that area. The way to turn it on is to open the command window (ctrl/shift/c) and the type in "testingcheatsenabled true" and enter. Open the window a second time and type in "buydebug on." If there's something there, probably some kind of marker or a jig (although I'm not sure you'd see the second with buydebug), you should be able to just delete it. You can turn those commands back off if you like by repeating the above and using "false" and "off" where "true" and "on" were, or they'll just close themselves when you quit the game and restart it.
If that doesn't show anything, you can also try saving your lot as it currently is to your bin, then bulldozing (once) the lot on the map and replacing it again from your bin. That might work to clear out something.
Otherwise, I personally would use MasterController* to find and delete whatever it is, but as I recall, you aren't using any mods.
(* or debug enabler as @Karritz said - I didn't see her post while I was typing my novel :) ).
I was also thinking if it's in the middle of the foundation somewhere and you can place floor tiles over it (my experience is you likely can't), it may not hurt to just leave it there. BUT it also might cause future problems - your sims may not be able to go to the spot or use a piece of furniture or appliance on it, or you might not be able to put a second floor over it in that area, so probably not worth the risk to go with that.
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