Forum Discussion

commandermctosh's avatar
5 years ago

Relativity really adds a lot of immersion to the game

By slowing things down a little and decreasing motive deltas the game becomes so much more immersive.

My sims take their time eating and chat to eachother while doing so, there's a little room left for pudding after where they chat and eat pudding too

They take time having fun by doing various things, playing pool, dancing, darts, bowling, watch tv their fun status isn't immediately filled by doing one activity for 5 seconds.

Honestly after SP i think relativity is the best mod available for S3.
  • Cororon's avatar
    Cororon
    Rising Traveler
    I love the Relativity mod, but so far I have only slowed down the speed of the day so my sims can spend more time on the fun things they are doing. For example, sometimes I borrow a horse from a neighbour and it's something I like to spend time on. And it's also more fun now to go to nightclubs and things like that. No stress. :smile:
  • Pudding? Is that a custom recipe? XD what do you set your settings to?
  • mw1525's avatar
    mw1525
    Seasoned Newcomer
    @McTosh - I don't know if I will be able to accurately explain this. But, what you describe as happening with the relativity mod is exactly what my Sims do in their normal life.

    Using dinnertime as an example, it's like watching two different systems in play. The first one is the games measurement of things, such as the hunger bar filling up when eating a meal signifying satisfaction. While the second is what the Sims choose to do until they are actually satisfied or content. On occasion, my Sims help themselves to seconds if they are still hungry regardless of what their hunger meter says and they do not get the 'stuffed moodlet' either.

    Mealtime is a social event for my families, it is a time to catch up or just talk about what is on their minds. All my families take their meals together (unless someone is at work or otherwise detained). Even when one (or more) finishes eating before the other(s), they continue to sit at the table and chat, they don't get up right away and move on to another task until they are ready to end the conversation. On occasion, one will get up clear their place and return to the table for conversation (sometimes they sit back down and other times they stand). Here's an example:

    Family Gathering
    Peter (white hair), Barbara (red bob), Jamie (blonde hair) and Thornton (in suit) are in town for Gwen's and Ricky's wedding (head & foot of the table). I had them group up for a full day of activities and disbanded them after they sat down to dinner. There was plenty of conversation during dinner among all.
    https://www.mediafire.com/convkey/6a51/4jvazspvi0zim9a6g.jpg

    After dinner Jamie & Thornton went to bed (they were tired), a while later Ricky went to use the bathroom (and then went to bed). Barbara finished her food but continued the conversation using 'idle chat' while standing by her seat. Once Barbara was tired of conversing, she left. Peter and Gwen stayed continuing on with their conversation. The wall they face is blank (some of it is visible in shot 1), there is nothing on that wall which would hold Barbara's or Peter's attention; they were all talking.
    https://www.mediafire.com/convkey/047a/q2srn0fwyexu0736g.jpg

    This happens all across the board no matter what they are doing, they fully and thoroughly enjoy themselves to a level which is sufficient for them with no real respect for the predetermined game levels.
  • Haven't heard of this mod, I might have to check it out. I've been taking a different approach, if my sims didn't have enough time to get something done, I'll feed them life fruit or something to add another day to their life.