Forum Discussion
4 years ago
Bitville Repomen
Download the Bitville Repomen here
Repomen in the Sims 2 games are half-baked sims, they have interests, skill points, wants, aspirations, predetermined outfits for all categories, all the usual stuff, but they have no names aside from 'Repo Man' and the coding on them makes them unable to be talked to. They also tend to have the plumbob break and be embedded in their necks. However, by taking that existing skill data and so forth, I can make them into functional Sims in TS3, then set them to Sims 3's repoman services. I named two of the repomen here by taking random first and last names from the games credits; this is how sims 2's townies and NPCs are named. The third, I just made fun of the idea of being named 'Reepo Mann' and thus being practically forced to become a repo man, because everyone assumes you ARE one. It kinda fits with the pun names the series has in spades.
Since the NPC pool requires two repomen, not three, the third is free for use. However I would suggest assigning the third to pet repossession, as the three Bitville Social Workers only cover three of the four social worker slots. This will leave the whole household non-existent, so just place the family in a random cheap home, as they wont keep it.
https://i.imgur.com/pplkLdm.jpg
https://i.imgur.com/tqir59w.jpg
Nice photobombing, Johnny. I like how they all scowled for the repoman outfit pic. All the repomen had a gender pref of 0 for both, so its not listed.
Reepo Mann (Orange hair)
Reepo was cursed at birth with a name that all but confirmed his occupation later in life. He dreams of being a five-star chef that wins all the ladies with wonderful food, but has never been able to break free of the stigma of his birth name.
His original lifetime wish was to be a chef, and he had the Romance aspiration, despite his looks and career. I made his Creativity points translate to Drums.
Devon Talbot (Blonde hair)
Devon has relatively modest goals; he wishes to be the first to throw a party in space. His job as a repoman has made his goal difficult to work towards however. Who wants to party with someone that takes your stuff for a living?
This repoman had the lifetime wish to be a General, and a Popularity aspiration. As General translates to Astronaut in TS3.. I gave him guitar skills inplace of his undefined Creativity points.
Michael Bullard (Brown hair)
Michael regrets his repoman job. All he wanted was a family with kids to raise, to be there at his kids weddings. Turns out the ladies aren't too into the 'thug that takes your stuff' type. Surely there's a better job out there for him?
The third repoman looks like a nice guy and had the Family aspiration, with a LTW to see two children married off. Kinda feel sorry for him. His Creativity skill was translated to Piano. With a fourth repoman on the bass, you could have a full repoband!
https://i.imgur.com/nFNC3Z4.jpg
If left playable, they will all have one of these trucks, albeit differently coloured.
Download the Bitville Repomen here
Repomen in the Sims 2 games are half-baked sims, they have interests, skill points, wants, aspirations, predetermined outfits for all categories, all the usual stuff, but they have no names aside from 'Repo Man' and the coding on them makes them unable to be talked to. They also tend to have the plumbob break and be embedded in their necks. However, by taking that existing skill data and so forth, I can make them into functional Sims in TS3, then set them to Sims 3's repoman services. I named two of the repomen here by taking random first and last names from the games credits; this is how sims 2's townies and NPCs are named. The third, I just made fun of the idea of being named 'Reepo Mann' and thus being practically forced to become a repo man, because everyone assumes you ARE one. It kinda fits with the pun names the series has in spades.
Since the NPC pool requires two repomen, not three, the third is free for use. However I would suggest assigning the third to pet repossession, as the three Bitville Social Workers only cover three of the four social worker slots. This will leave the whole household non-existent, so just place the family in a random cheap home, as they wont keep it.
https://i.imgur.com/pplkLdm.jpg
https://i.imgur.com/tqir59w.jpg
Nice photobombing, Johnny. I like how they all scowled for the repoman outfit pic. All the repomen had a gender pref of 0 for both, so its not listed.
Reepo Mann (Orange hair)
Reepo was cursed at birth with a name that all but confirmed his occupation later in life. He dreams of being a five-star chef that wins all the ladies with wonderful food, but has never been able to break free of the stigma of his birth name.
His original lifetime wish was to be a chef, and he had the Romance aspiration, despite his looks and career. I made his Creativity points translate to Drums.
Devon Talbot (Blonde hair)
Devon has relatively modest goals; he wishes to be the first to throw a party in space. His job as a repoman has made his goal difficult to work towards however. Who wants to party with someone that takes your stuff for a living?
This repoman had the lifetime wish to be a General, and a Popularity aspiration. As General translates to Astronaut in TS3.. I gave him guitar skills inplace of his undefined Creativity points.
Michael Bullard (Brown hair)
Michael regrets his repoman job. All he wanted was a family with kids to raise, to be there at his kids weddings. Turns out the ladies aren't too into the 'thug that takes your stuff' type. Surely there's a better job out there for him?
The third repoman looks like a nice guy and had the Family aspiration, with a LTW to see two children married off. Kinda feel sorry for him. His Creativity skill was translated to Piano. With a fourth repoman on the bass, you could have a full repoband!
https://i.imgur.com/nFNC3Z4.jpg
If left playable, they will all have one of these trucks, albeit differently coloured.