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sparky1922's avatar
8 years ago

story progression turned off but game still populating custom world?

I am just wondering why with story progression turned off in my game and as yet no NRASS story progression mod added back yet why the game is suddenly filling up my empty world with sims in houses I don't want them to be in? and if there is some other way i can turn this off..

I am also aware we simply cannot delete sims so am facing the thought of having to put all these unwanted sims in 1-2 large lots but really would prefer not to have these sims kicking around in my game?

@igazor could you tell me please if there is a Nrass mod I can halt this progression and/or a way I can get rid of these sims because I don't want them I want to populate the world with the sims I want there..

I have just added back Master controller, overwatch, error trap, cupcake and traffic but not much of anything else as yet..

It has got so bad I have bulldozed all the rest of the empty houses to make sure the game cannot put sims in them lol

39 Replies

  • Or quickly add a second (and maybe a third?) household to the town. It's really not necessary to get all concerned over the chess and martial arts lack of opponent errors; they are part of the game and it will get upset on players even without SP and its attempts to push things along. This issue is only relevant if you really are trying to play a town with one and only one resident household in it. Most players don't care to keep things so restricted for very long.
  • "SPARKY1922;c-16617283" wrote:
    Thanks @igazor

    I cannot believe taking out a mere fridge in every lot would have stopped it how many years have I been playing this game haha :) :p


    Yes, it's the frig. I always take it and the stove out.

  • "nickibitsward;c-16624307" wrote:
    "SPARKY1922;c-16617283" wrote:
    Thanks @igazor

    I cannot believe taking out a mere fridge in every lot would have stopped it how many years have I been playing this game haha :) :p


    Yes, it's the frig. I always take it and the stove out.

    That doesn't do any harm of course, but I don't think sims require a stove to move onto a lot of their own accord or to pass any kind of household inspections. There are, of course, other ways to prepare food -- grills, microwaves, store content ovens, ITF food synthesizers. And sims can survive on quick meals from the fridges and recipes that do not require stove cooking like salads, sandwiches, cheese plates, fruit parfait. But a fridge is always a requirement.
  • "igazor;c-16622764" wrote:
    There will always be unexpected surprises. You are playing a sims game, are you not? :)

    This probably isn't a real issue, it's likely just one of semantics. But Service Sims do not live in households, they must be homeless NPCs. Service Sims are the ones we call or they come over to our sims' houses to perform their services -- for example, maids, mail carriers, pizza deliverers, butlers, babysitters, social workers, grim reapers.

    Role Sims are the ones who are assigned to and staff role giving objects in town. Examples are cashier attendants, mixologists (the kind in bars, not the one who serves your household at a party), bouncers, tattoo artists, festival booth workers. Role Sims can be either homeless NPCs or residents, as long as they are not actively played.

    What confuses things (a little) are highrise and other LN style apartments with blacked out private areas and NPC doors. It can look like Service/Role Sims live in those units, but really they just go in there instead of off the map to hibernate when their services are not called for to give the illusion of a busier apartment building and neighbors. But if you have no such lots in town, then of course you wouldn't be seeing them do these things.


    sooo who do you think are all these sims I have moved out of house lots and merged them into residential 8 max lots are then? role sims? maybe from the way you describe them..

    when you say service sims must be homeless does that mean I have done something negative putting all these sims in to 2 residential houses?

    and role sims I never realized they could not be actively played and am wondering why not?

    what happens to those service/role sims when i use a Nrass mod to give townies their jobs around the world?

    its all so very interesting if only I could remember all these details all of the time :)
  • If you take a Service Sim and make them a proper town resident, nothing dreadful happens. But they will lose their Service assignment immediately and new homeless Service Sims will spawn or be drawn from the existing pool when they are needed.

    If you take a Role Sim and make them a proper town resident, that's fine and shouldn't disturb what they are there to do. They won't have much of a life though, unless the Role they are assigned to has more decent working hours than many of them do.

    If you make a Role Sim part of the actively being played household, this is not intended and they will likely lose their Role assignment or be unable to carry it out after a short while. We can't play the cashiers, mixologists, paparazzi, uni mascots, etc. ourselves even if they are residents.

    Maybe this page helps?
    https://nraas.wikispaces.com/Population%20-%20Town%20Management
    (see the "Who Is In My Town?" section)
  • @igazor

    Thank you after looking at that link which led me to animal controls I think I am going to start with that as I have always wanted more controls over that aspect and then learn to play families with rotation then wait until the next question pops into my mind that I need to learn about and go from there :)
  • "igazor;c-16624340" wrote:
    "nickibitsward;c-16624307" wrote:
    "SPARKY1922;c-16617283" wrote:
    Thanks @igazor

    I cannot believe taking out a mere fridge in every lot would have stopped it how many years have I been playing this game haha :) :p


    Yes, it's the frig. I always take it and the stove out.

    That doesn't do any harm of course, but I don't think sims require a stove to move onto a lot of their own accord or to pass any kind of household inspections. There are, of course, other ways to prepare food -- grills, microwaves, store content ovens, ITF food synthesizers. And sims can survive on quick meals from the fridges and recipes that do not require stove cooking like salads, sandwiches, cheese plates, fruit parfait. But a fridge is always a requirement.


    I used to even take the toilet out as well, lol. Been doing so with my empty houses in my towns since I started playing the game when I noticed the game kept filling up the empty houses and started experimenting with what stopped "it" from doing so.

  • Oh, sims do not require toilet facilities either but you probably already found that out. Not sure I would ever want to visit their homes if they really do have none though as the side-effects probably wouldn't be very pleasant.

    In fact, kind of off-topic, but did you know that one way to prevent bladder decay and accidents on community lots is to just not provide toilets? Sims won't have to go if there are no facilities, unless they arrived on the lot already in some sort of bladder emergency situation. But I don't think it works that way for residential lots. It does for the WA tombs, I think this is where many players made that discovery. :)

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