"MoonlightSaviour;c-16338135" wrote:
It is my fps. And it really is that high, I'm quite proud of the gaming beast of a computer my brother in law built for me. I use fraps so it always comes up. It's much lower in the actual gameplay, that was in the build/buy mode. It's usually below 100 in game. XD But for some reason the starting cutscene goes well over 4k. No idea why. Also, the university mascot still parked there, I tried making some of the lot at the front slope down. Haven't adopted pets yet, made the new Sim with 2 dogs already.
Below 100...okay, but what is the refresh rate of your monitor? Most of them are 60 Hz. Some of course can run higher, but I've never heard of one that runs higher than 240 Hz (and that would be pretty extreme). The fps rate should never exceed the refresh rate of your monitor in any of the game modes.
Apologies if you know all this already, but excess frame rates on actual gameplay, higher than your monitor can interpret, are the equivalent of digital noise. They don't impart quality at all, they lead to graphics glitches, lag, screen tears, crashes, and can ultimately burn out your graphics card and system board. Unlike newer games, TS3 does not have a built-in fps limiter.
For what it's worth, I would strongly suggest making vsync take hold and use whatever tools you can (Nvidia, AMD, RivaTuner, MSI Afterburner, sure on fraps if you can get it to work, whatever might be relevant) to cap that as a very high priority before continuing gameplay.