"Uzone27;c-15766906" wrote:
See what you are implying here is that TS4 isn't worthy of being a title sequel because it took the game in what you percieve to be a radically different direction.
However the fact of the matter is TS4 is more in line with the TS1 and TS2 than TS3 was.
Trust me when I tell you that I had to fend off hordes of pitchfork weilding TS2 fans before TS3 even launched.
TS3 is a great game, and I like it a lot... but make no mistake this was the title that caused the first major rift in the community. by taking the core elements into uncharted territory.
TS4 went back to the games roots which of course is a terrible thing for anyone who either started with TS3 or consider it to be their favorite, but is more like a homecoming for people who favored the format of 1 & 2.
Having said that there is certainly nothing saying that they couldn't have made a version of TS4 which would have included CASt and terrain tools at the very least which I believe would have signifcantly diminished the amount of criticism the new features of TS4 has recieved.
Oh goodness ... That isn't what I was implying at all ... Perhaps you misunderstood I was talking business and marketing.
There is no way I could imply anything regarding the mechanics or gameplay of TS4.
That would probably be because I have never played TS4 ... Not even the Demo ... And never intend to.
I base a lot of that decision on the advice and criticisms of people I have grown to respect in the TS3 Community.
Add that to the fact that EA and our friends at NRAAS have provided me with exactly the game I want ... There's no question.
I followed this rabbit hole all the way to Utopia ... Not in search of another rabbit hole at the moment.
I'll keep an eye out for TS5 ... Or a rebranded version should that be the case.
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