LolaLuvsSims
9 years agoSeasoned Ace
TS3 2.0
It seems like some player truly want TS4 to be TS3 2.0. I've spent a little more than $375 on this game, with a few discounts, and I definitely wouldn't do that for the same game with better graphics....
"Uzone27;c-15768908" wrote:"igazor;c-15768887" wrote:"Mazakeen;c-15768868" wrote:"igazor;c-15768852" wrote:"Mazakeen;c-15768794" wrote:
Yeaaaah. -To that new idea that popped up. - I wouldn't touch it with a hot poker.
Its a pandoras box of... ...challenges.
Microsoft tried it for years with OS' and Office. Neh it just cannot(?) work for games, unless you subscribe at the game. These days, subscriptional games only do so and so. -and if you subscribe, microtransactions will propably get renewed attention. -Today, only free2play can get away with microtransactions. Just saying.
Edit: With the exception of Eve Online.
I have no idea what you are talking about. My suggestion was to split a popular line of products into two popular lines of products, with both of them being actively developed more less in parallel. No one said anything about subscription models.
True. I said that about subs. -I just built on what you said, like thee devils advocate. -Nice idea, but there are but's with all ideas. I'd love all Skoda's being handcrafted with a Ferrarri-engine, but it would be rather toooo costly.
Just splitting a franchise on several platforms is plum. Imagine multiplying it (production) with two?
Sounds like exactly what they are doing with Sims Mobile right now. There is no reason that a company like EA can't do more than one thing at the same time. But in the case of my idea, it's only just a fantasy... ;)
I'm trying to wrap my head around how two different products on the same platform would distinguish themselves?
The features that were removed which make the game seem less "sophisticated" were removed for performance reasons, not to punish Sims 3 fans.
Is the idea to publish another game just for high end computer users?