Forum Discussion
16 years ago
drowssap wrote:
i think its the converting it from 8bit-16bit that causes the fuzzy texture, is it possible to copy from that program into photoshop insted of saving
Unfortunately MicroDEM only works and saves in 8 Bit so you need to convert to 16 bits. I used to use this process when I built worlds for a Railway Simulator and always used to get a similar problem of a stepped landscape, at least with CAW we have the smooth tool to get rid of them.
Nathan