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Lustianicia
6 years agoSeasoned Ace
"igazor;c-17594028" wrote:"Lustianicia;c-17593995" wrote:
... but whoever it was seriously failed miserably at developing this game properly... it's so sad how this much stress can be caused simply for trying to avoid killing a graphics card!
TS3 was originally designed in 2008-09, at a time when most consumer grade graphics cards would not have been strong enough to generate overly high fps rates. The few top end ones that could were so expensive back then (like the GTX 280, its successors, and its AMD counterparts) that one would hope those who had one would know to take the precautions that were at the time necessary to protect their hardware.
Where EA can be faulted was for not updating the game further along the way as the marketplace changed and what were once higher end graphics card specs became more mainstream.
But on a more practical note...
The suggestion to change that setting on the Intel integrated chip was a good one and is worth pursuing to get vsync to function as it should. But in addition, both the newest (as of earlier this calendar year) Nivida drivers through the Nvidia Control Panel and Nvidia Inspector are supposed to provide a field for Max Frame Rate into which you should be able to specify exactly 60 or some value just under that (59.something, maybe 58). Are you not seeing this field/option in either place or is it still being ineffective once set that way? The max value cap alone, either way, is not as "good" as vsync in terms of quality, some players honestly cannot tell the difference, but vsync and a max cap together should at least be working to lock things in under your refresh rate and protecting your GPU from working too hard and overheating while you play and perhaps work on other combinations of settings.
It should also be noted, since I didn't see it referenced here yet, that vsync no matter how it's done is only relevant in full screen mode. If you happen to be running in windowed mode it will never work and explicit frame rate capping does become essential.
Okay, that actually makes sense... I guess it's reasonable for them to not have known how high the fps rates for future GPUs would function, so it was easily overlooked.
Also, yes, I actually did find the option in the NVIDIA control panel to manually put a maximum FPS... however, now it seems to cause tearing effects in the game... and they're quite noticeable. I've tried 59, 60, and 61... the tearing still occurs, regardless. And yes, the FPS are being capped in the game (I used the fps on cheat to check and the FPS are an avg of 58-61, depending). This doesn't happen without the FPS being capped... is there a way to fix this issue!? Also, I'm in fullscreen mode... I switched to windowed mode and the tearing doesn't happen (the FPS are still capped), but windowed mode really bothers me... is there a way to fix the tearing in fullscreen mode?
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