3 years ago
What's the main thing you look for when choosing a world to play in?
I gave up taming CAW 5 years ago, but I've been wanting to create a world for so long that I'm now back to get my butt kicked a second time.
Hopefully, I'm not the only one who will be using it, so I'm curious to know what other players find more or less important in worlds; do you prefer mostly finished houses or an abundance of empty lots? An interesting backstory? Lots of "complex" residents or none at all??
I was thinking of making a more modernized, rural island, with lots of trees in-between lots and dirt roads instead of the plain ones (that will be a treat to figure out, sigh); a scattered landscape, with trails that lead into districts that lead to different lots, instead of having a clear grid pattern. No CC. Does this agree or disagree with your preferences?
Hopefully, I'm not the only one who will be using it, so I'm curious to know what other players find more or less important in worlds; do you prefer mostly finished houses or an abundance of empty lots? An interesting backstory? Lots of "complex" residents or none at all??
I was thinking of making a more modernized, rural island, with lots of trees in-between lots and dirt roads instead of the plain ones (that will be a treat to figure out, sigh); a scattered landscape, with trails that lead into districts that lead to different lots, instead of having a clear grid pattern. No CC. Does this agree or disagree with your preferences?