"puzzlezaddict;c-16491122" wrote:
@Jeansoo Yes, I have the jagged shadow edges; I thought you were saying that the shadow rendering wasn't working properly or something. Other boundaries, like the beach in SV, are also less than smooth, but that seems true for a lot of people. I've always thought that it was unavoidable to some extent in TS3, but others may disagree or find ways around it.
I should note that my monitor's native resolution is 2880 x 1800, and I play in 1280 x 800 because I prefer the way it looks. I'm guessing your in-game resolution is also scaled to your monitor as well? Most of my other options are set the same as yours, except my reflections are "mirrors only" and high detail lots is 2 instead of 8.
I don't get the white objects much though (at least on this computer), and I think that's because of the difference in high detail lots. I've found that it doesn't really affect my play, especially if I only have one or two sims, and of course there are many fewer objects for the game to render at any one time. On my old computer, some objects would show up white or as stencils for a few seconds, especially the first time the camera was on that lot in that particular play session, so I always figured that it was the result of underpowered hardware.
If you want to see a few examples, I've posted some pics recently from the PC side. In the first link, the fourth pic in particular shows the jagged shadows very well, but like I said, I've always thought that's just how the game looked. The second link is mostly scenery.
https://forums.thesims.com/en_US/discussion/comment/16476522/#Comment_16476522
https://forums.thesims.com/en_US/discussion/comment/16482964/#Comment_16482964
For comparison's sake, this is from the same computer but before I Bootcamped. Check out the water line in particular.
https://forums.thesims.com/en_US/discussion/comment/16417004/#Comment_16417004
Thank you very much for good example shots.:) I'm not an English native, so I didn't know how to express my issue in English.
I'm not sure it will be a good comparison with my sea screenshot in Isla Paradiso. I'm currently playing here.
For me, I get white objects issue on other lot,30x30 size even though I play only single sim on my current quad core 16 GBs Rams computer.
https://3.bp.blogspot.com/-aoX_cI71_LQ/WwhU-83GQeI/AAAAAAAAA1Q/UhhKMR0zBKorl_eqls7fsa2ly-QH8EJLwCLcBGAs/s1600/3.png
This is the one from GTX680MX graphics card. No shadow glitch.
https://3.bp.blogspot.com/-LIuGPpiXzK0/WwhU-qnxc7I/AAAAAAAAA1M/8LgHux7bAcoQvdEzttVAGV8aD6ZPjQb4QCLcBGAs/s1600/2.png
https://1.bp.blogspot.com/-a_Fi3pBlcus/WwhU-gk6CeI/AAAAAAAAA1I/gVqLxbWam3QKNTP4FsKuGwqYXnHiiqbRgCLcBGAs/s1600/1.png
These 2 sea screenshots are from Radeon Pro 560 in Isla Paradiso.
I love this graphics except for the shadow glitches under the sunshine.
https://2.bp.blogspot.com/-Vs3E6WI0sg4/WwhW8cAaxjI/AAAAAAAAA1k/_PsDnb0zYF878v5iuKDd79vEUH1SSzJ7QCLcBGAs/s1600/24.png
This is annoying me. If you open this image on the new tab or new window, then you will see the broken shadow edge more clearly.
My highest resolution is 4096x2304. This resolution is really hard to read the UI and the stories. So I set it to 2560x1440 on desktop, and I set to 1920x1200 in the sims 3. Also, I'm playing the game on windowed mode. But still have the white objects for a few seconds in SV. I haven't tried in small worlds with this graphics card yet.
I installed only base game on mac side, tried to run the game on the highest resolution and the loading time took over 10 mins to get into SV. Serious 2-3 secs lagging was great on Mac side. I installed the windows 10 on bootcamp, then I ran only base game and lagging has gone completely. But the UI was incredibly tiny on screen, unable to read my sim's lifetime wish in game. So I had to put the resolution down. There was no white object issue on base game but it started to happen after installing all expansion pack but pets. So I got Riva tuner and now I have a few white objects in game. The white object issue was serious before setting Riva Tuner.