Forum Discussion
Bettyboop55
8 years agoSeasoned Ace
"JoAnne65;c-15906333" wrote:
@Bettyboop55 @SimTrippy To be honest I think we can dream all we want what we'd exactly think we prefer in this game, but at the end of the day I think there are multiple ways for most simmers to make it fall into place (and I'm convinced there is a way around this that will suit all simmers). Sims in 3 didn't actually fall into place right away for me, it took me a few months before I finally managed to create a male I could love (and that made me so happy that I clinged to his looks for 13 generations :# ; by then I managed to create a look I even developed a crush on; eyes are so important).
There are CAS aspects in Sims 4 I will fully acknowledge as an improvement. The great attention to various facial bone structures for example, and the way ethnic differences got attention this time around (it's still beyond me why EP 1 had China but to this very day we depend on CC for proper epicanthic eyes). My issue most definitely doesn't lie in that area. It lies in the plastic art style (for me the comparison picture I posted earlier on page 18 - a similar male in 2, 3 and 4 - speaks volumes), the facial expressions that damage every detail you can achieve in CAS and the way sims appear in the game.
You know the TS3 male in the trio made me seriously consider modding and I am a great fan of vanilla :)
Putting aside the plastic helmets of hair for TS4 sims which nothing but cc can cure I think the rest is not beyond the wit of the developers to improve. Graphics can't be changed but the technical stuff behind it surely can. This way at least TS4 simmers should be able to get a true representation of what they created in CAS. The addition of CASt would be even better. Yes I know, pigs launched and ready to fly but I love playing around with skin tone, eye colour etc in TS3. AS for those inane grins which marr the TS4 sims it would be great if these could be recoded but I'm not technically minded enough to know if this is possible.
One of the things I find telling and marks the difference between liking and loving the game is the speed at which you are drawn into the gameplay. Your brain knows you are looking at a bundle of coding which is simulating a life form but you are still drawn in on a physical and emotional level. The graphics are a key factor in this and for me there it is a constant distraction with TS4 which I never experienced with TS2 or 3.