Forum Discussion
11 years ago
"igazor;13118431" wrote:"Miyaca;13118184" wrote:
Just a question. would the new world be laggy like the old one? you did mention using the same save file. since one of the reason people switch worlds is because of the lag caused by neighborhoods being played for too long would it make any difference?
A good question, but not an easy one to answer unfortunately.
There are literally hundreds of different causes of lag/stutter in this game. Some are hardware related; others from bad custom content, game bugs, or mods; yet more from worlds that are overpopulated, clogged with too many things that can cause the game engine to balk and slow down, too many routing issues with the world map, etc. Here is the NRaas version (but not entirely mod related) of things you can do to improve game performance:
http://nraas.wikispaces.com/Tips+For+Better+Game+Performance
Moving to a fresh world via Traveler within the same game save will be a lot like starting a new game in the sense of performance, except your own sims' histories, relationships, experiences, and family trees come along into it. If the original problem was specific to the original world, then you will have left the problem behind until you play there again. If it was caused by hardware issues, mod conflicts, or the inability for your game to process a progressed, mature world, then it will follow you over or creep up on you again later in your newer world. But that would happen if you just started a fresh game with brand new sims as well.
The old town's nhd file, although within the same save folder, is not loaded into memory when you play the new town. It just comes along for the ride into Current Game when you startup and gets copied back again at each save. The TS3 program doesn't actually do much with it other than query for information when tourists are spawned, the player pulls more sims in from it, or history is asked for. Even much of that information is kept in the TravelDB file after the first time it is asked for, and that one doesn't get loaded into memory (RAM) either. And, of course, the nhd is always there standing by to travel back to if ever desired.
I usually vacation my sims to a new world first to see how it plays before deciding whether I want them to move there permanently or not. Isla Paradiso is a perfect example. For all the reputation it has for being a broken world (and it is, in some ways), I found it easy to fix while my sims were vacationing there and would be perfectly happy to have some of them move there...though if I spread my sims out any further at this point, I'll need another whole computer just to keep track of them all. :)
Edit: Yikes, that was a long response! Sorry, didn't really mean to write a whole book there.
I was wondering about that. Do you actually remember who lives where or do you write it down?
Is it visible in the game which sim lives where? Or do you really have to remember where to go when you want to pay them a visit?
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