Re: EA App: Sims 3 Create a World Edit in-game doesn't work
After reading EA_Cade's comments here , I started wondering if the best (and potentially easiest) solution for EA would be to release a build-mode-only version of TS3 for world developers. I mean, we don't need the full functionality of the game for EIG work. And build and play modes operate from different (albeit connected) code cores, don't they? Maybe it could be possible to snip them apart and put out a build-only shell engine to work with CAW.
Of course, I have limited programming experience and maybe this wouldn't be an easy thing to do. I just feel like this shouldn't be as complicated as EA seems to be trying to make it.