Forum Discussion
Psychotps, yesss!!! Exactly!!
Or just stop have the co workers do the gardening unless they're ordered to.
Because I saw them again do all the watering and tending when my scientist arrived for work.
So my thought is, they might "steal" all the harvestables.
Another fix could be to have a mod that makes them drop off all harvestables they took in a "harvest chest" or whatever, if they indeed do the harvesting when gardening.
So that all have access to the harvest when needed.
Oooor, make it an option for the scientist to order them to hand over their harvest to him/her.
Just for the fun of testing, I now put bees in the lab to see if that has an influence on anything that happens to the plants there.
Now I wish I knew how to write mods because the ideas for fixes are endless. I wonder why none of the great modders worked something out yet.
It only happens the first time. After that, the plants don't spawn fruit. I think we need to be there before 4am so the spawning action occurs.
- MR87Hayes2 years agoNew Novice
I’m not sure it has been fully fixed as of now- but every few days I have at least one plant that needs to be watered. Sometimes two. I did plant something in each of the starting empty planters. So at least there is that. I take most of the harvestable items from my house and the neighborhood to work to make my serums. I am able to get microscope samples at work though.
- crinrict2 years agoHero+Is this still an issue ?
- GiardiniDiMarzo2 years agoLegend@crinrict Yeah, I was able to harvest only in my first day of work, after that I couldn't anymore.
- MR87Hayes11 months agoNew Novice
The garden items in the science lab are still broken for me - day one I can harvest but any amount of time I send a sim to the lab to work moving forward, the plants are never harvestable again. They can be watered- and are, but never harvestable. Makes it hard to complete work related tasks unless you bring items from outside work.