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Gardening only spawns on "Active" lots. Those are lots you are currently playing.
For example: If you create a "Park" lot and put say Strawberries on it, they'll never grow unless you are actively playing the lot at 5am. It doesn't matter if you have a sim there. Unless you are actually playing it at 5am, they'll never spawn.
That was the problem with the Science Lab. Since the vanilla work hours are 10am-7pm, you would never be there at 5am when the plants spawn.
I wonder what they were thinking when they programmed that part.
Somehow makes no sense to the player at all, does it?
Anyhow, I'm soooo very happy with your mod!!
Thanks so much once again 🙂
- Psychotps7 years agoSeasoned Ace
It WAS working before. An update last year broke it.
I assume the way it used to work was if a lot was loaded that hadn't been loaded since before the previous 5am, it just spawned the fruit at the first opportunity. But that's not the case now.
As for my mod, I have noticed a few quirks. The only one I'm even a little concerned about is holidays. The new schedule acts a little ... wonky ... around holidays. Don't know why. I don't think I can fix it either. Instead of one day off, it gives you two? Dunno, need to play it more.
I've been playing it all day and for the most part, seems to work just fine.
- 7 years ago
Thank you for that mod, it's made playing a scientist much easier, though I still can't order my coworkers to garden, even when there are obvious weeds. I'm mostly commenting on this thread to confirm that the problem is still a problem.
- 7 years ago
Seeing how very little to no fruit grows at the lab, even if you plant a new plant, that's not harvestable. They need to fix this eventually, they cannot avoid this issue, same goes double for other issues in the game.
- 7 years ago
Wish they would roll back the plant syncing thing :/ Makes no sense that public lots don't regenerate plants, and i often manage to be out at syncing time for the home lot as well so i'm not getting anywhere with gardening. I remember it working perfectly earlier when i played a few years back. Also it's sort of aesthetically displeasing for all of the plants to dry out/grow weeds/get bugs at the exact same time every night.
- 7 years ago
I wish they would fix the problem with the plants at the Science Lab already, I have to use cheats to make them grow or need watering and even that doesn't work 100% of the time.
- Wintermist7 years agoRising Ace
All they got to do is make it so as you leave workplaces that you can't return to at will, they refresh all plants that CAN grow, as in either inside and taken care of, or outside and in the right season and taken care of. It's starting to make me annoyed at how many of these small things are around in the game. Inventory management is already a huge pain in the behind and you don't want to drag around a gazillion things with you. Like you scroll down for an item, mouse over to read tooltip but then the scroll resets to top again by itself. No sorting feature, it's an really a joke how no one at their office can work it out.
- playful_Saya7 years agoSeasoned Novice@HazeMan1990 which cheat do you use to make them growing? I would like to try that too :D
- 7 years ago
The cheat created by @Psychotps can be found here:
It's currently up on both the Nexus and Mod The Sims. It's called Scientist Career - Graveyard Shift and Gardening Fix
- Baylon73737 years agoNew Hotshot
This bug is so old....! EA, please could you fix it???!!! The mod is nice, but I don't like work hours...
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