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ashsavreed
8 months agoNew Novice
-please delete thanks!
- Genevieve48 months agoRising Scout@ashtonsav That is interesting, seems like it could be related to culling too and game considered this child culled = killed, with the update.
Looks like every player has different stuff that helps to bypass this issue for now.
My affected save file has MCCC Settings > Gameplay Settings > Adopt Neglected Child -Enabled and also MCCC Settings>MC Population>Other Settings>Bypass Sim Culling - Enabled and my child still gets culled/taken away/killed and he wasn't adopted by anyone, just removed from the game, weird :D
Solution for me was mod that prevents kids from being taken away or age up the child to a teen.- ashsavreed8 months agoNew Novice
@Genevieve4 Yeah, those particular settings only apply to unplayed children. I believe the game is trying to do the same thing to children in the active household, but the MCCC settings are not relevant to them so they will still get yoinked from their household unfortunately lol.
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