[ARCHIVED] [LD] Hallow Grounds: Lights get stuck very bright after flickering
Product: The Sims 4
Platform: PC
Which language are you playing the game in?: Dutch
How often does the bug occur?:Every time the lights flicker
What is your current game version number?: 1.110.294.1020 DX11
What expansions, game packs, and stuff packs do you have installed?: All of them accept for a few kits en Batuu
Steps: How can we find the bug ourselves?: Make a lot with the On Hallowed Grounds trait and wait for the lights to flicker
What happens when the bug occurs?: When the flickering of the lights is done, they do not return to their original settings but get stuck in a very bright and very white setting
What do you expect to see?: I expect the lights to retrurn to the settings I had before they flicker
Have you installed any customization with the game, e.g. Custom Content or Mods?: Not at the moment
Did this issue appear after a specific patch or change you made to your system?: No
Please describe the patch or change you made.: -
I have the lot trait On Hallowed Grounds active and every now and then the lights in the house flicker on purpose. The problem is that when the flickering is over, all lights get stuck at a very white color and a very bright intensity. Not exactly how I want my ghostly house to be lit. And absolutely not the settings I had before the flickering started. It's really annoying to have to individually change the lights back to it's former brightness, or to replace them all for new ones in build mode, which also cost money I do not wish to spend.
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