Forum Discussion
Ever since the last update, I can’t get my Sims to do any of the new romantic interactions included in the love struck expansion… Or woo hoo, or try to make a baby etc.. They will start to do the interaction and then the Sims will reset and not do anything, It seems like they do get the relationship boost from the proposed interaction (positive hearts will appear overhead, increased romance skill) but no long term effects from the interaction. I have no mods. But I do have all the expansion packs. I’m using a Mac… please help.
- crinrict7 months agoHero+@dvskid124
Do you have any LastException files in Documents\Electronic Arts\The Sims 4 ?
Best is to delete the ones you have, then trigger the error and check if new ones are created.
If that is the case, please upload them to a new post in this thread.
Please either create a .rar file to upload or copy/paste the content into your post.
Deleting the file won't fix your issue. Uploading the file is meant for troubleshooting.- 7 months ago
I deleted the exemption files and tried to perform romantic interactions and it failed again. Below is the text of the newly created exemption file:
Spoiler<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Flirt(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>😉, run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x3694dcc88>, <relationships.relationship_tests.RelationshipTest object at 0x3694dcd40>😉])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_PhysicalIntimacy(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>😉, run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x3694dcc88>, <relationships.relationship_tests.RelationshipTest object at 0x3694dcd40>😉])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Affection(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>😉, run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x3694dcc88>, <relationships.relationship_tests.RelationshipTest object at 0x3694dcd40>😉])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
</root>Edit By Crinrict: Added Spoiler Tags
- 7 months ago
I deleted the previous exemption files, then tried the interactions again. This is the text of the new exemption file after the interactions failed.
Spoiler<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Flirt(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>😉, run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x3694dcc88>, <relationships.relationship_tests.RelationshipTest object at 0x3694dcd40>😉])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_PhysicalIntimacy(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>😉, run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x3694dcc88>, <relationships.relationship_tests.RelationshipTest object at 0x3694dcd40>😉])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Affection(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>😉, run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x3694dcc88>, <relationships.relationship_tests.RelationshipTest object at 0x3694dcd40>😉])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
</root>Edit By Crinrict: Added Spoiler Tags
- 7 months ago
@crinrict I keep trying to provide the text to the new exemption file but the post seems to get deleted. Hope this isn't duplicated... this site is weird to navigate.
Spoiler<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Flirt(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>😉, run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x3694dcc88>, <relationships.relationship_tests.RelationshipTest object at 0x3694dcd40>😉])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_PhysicalIntimacy(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>😉, run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x3694dcc88>, <relationships.relationship_tests.RelationshipTest object at 0x3694dcd40>😉])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim> for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Affection(loot_actions=(<StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <BuffOp ParticipantType.Actor>, <DialogLootOp ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>, <StatisticAddRelationship <class 'sims4.tuning.instances.URT_RelSat_Main'> TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor>😉, run_test_first=True, tests=CompoundTestList([(<relationships.relationship_tests.RelationshipTest object at 0x3694dcc88>, <relationships.relationship_tests.RelationshipTest object at 0x3694dcd40>😉])) (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0 Client Session Time: 18.69 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,257,0,5770 Modded: False SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0 Architecture: arm64 </desyncdata></report>
</root>Edit By Crinrict: Added Spoiler Tags
- 7 months ago
I play on xbox, I just aged up my teen to an young adult and her romance partner. They used to be able to "mess around." Now every time I try and do a woohoo interaction they won't do it. They both do the little dance and accept but right after they glitch out and cancel the action from queue. Their romance skill even goes up after I try and woohoo but they just won't.
In the same save I've played other families and tested if they can woohoo and they can.
Ive checked their romance preferences, woohoo preferences. Both romance and friendship bars are full.
Ive tried to woohoo in a bed, a shower, and a dumpster. The same thing happens.
- crinrict7 months agoHero+@LiddyLu1990 Do all other romantic interactions work fine for you ?
- 7 months ago
Yes all other romantic interactions work for me!
- bia123nca7 months agoSeasoned Newcomer
I'm having the same problem. My sim that was born in-game (before Lovestruck) is in a relationship with Luz López (the green-haired teen townie from the pack). They started the relationship as teens, now they are young adults and they cannot have romantic interactions. Everytime they do, the relationship icon appears over their heads, but they reset and no romantic satisfaction is gained, only a bit of romance. Just as in @dvskid124 image above, their romantic satisfaction is missing from their relationship profiles.
I tried aging them down, breaking up and aging up to young adult before starting the relationship again, but it didn't work. I made my sim go on a date with a random young adult townie, and both their romantic interactions and satisfaction progressed as expected.
In the end, I replaced Luz with a young adult copy of them from my gallery and that seems to be working.
This bug sucks and I hope it gets fixed soon, my sims frequently marry their highschool partners and it would be a hassle to replace their partners every time. - 6 months ago
Did you ever figure out the problem? i'm currently having this issue
- 6 months ago
I'm pretty sure it is a known bug right now, but no fix yet unfortunately.
- 4 months ago
Having the same issue, it's extremely frustrating.
- 20 days ago
My sims do the same unfortunately
- 20 days ago@Maximum0Dinosaur Same here its very annoying idk how to fix it
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